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It looks great, but the dialogue trees seem flawed. When I complete quests, for example taking a potion to Twisty to heal his kid. No one in the chain, not Twisty, not his kid, not the lady at the greenhouse, say anything different.
And the Mayor said he was giving me a black charger, which I assume means a horse, but no horse shows up.
Is it broken? Even the case game knows when I have accept a quest, and when I have completed it.
Also curious, I am role-playing it, not stealing everything in site, or taking from peoples chests. Am I expected to do the standard pillaging to succeed?
-really well made!