41 ratings
Test Chamber 5
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14.725 MB
May 25, 2012 @ 1:31pm
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In 1 collection by silent_trigger
Test Chambers For All
14 items
Description
Hope you like turns
10 Comments
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silent_trigger  [author] Jun 16, 2012 @ 12:30pm 
odly enough this test chamber has never changed. im added those during my offline testing. so that other guy must have missed them. this was my first attempt at a maze puzzle. the rest of my puzzles in this collection are all mazes as well.
Distant Jun 16, 2012 @ 12:07pm 
I don't normaly like mazes if there isn't constant mortal peril. Fighting turrets the whole way kept me entertained. I didn't play it before you added the portalable surfaces to the top, so I don't know how it was before, but I had no issues getting where I wanted to go in a timely manner with the current build. Having multiple companion cubes goes against tradition somewhat, and the abundance of portalable surfaces with which to step behind or outright drop turrets through made the lasers unnessesary, though they were decent landmarks for navigation.
silent_trigger  [author] Jun 11, 2012 @ 7:46pm 
thank you, i actually added a portalable area below the cat walk and then right by the exit door.
Australiumfish Jun 11, 2012 @ 5:58am 
What about making the whole of the above area portalable, so people can move to the end faster?

Still an awesome maze.
silent_trigger  [author] Jun 8, 2012 @ 6:36pm 
I completely agree. I actually had a glass sheet over to the top. But it was causing performance issues. Im just about finished with a new one that wont have that problem. It will be Test Chamber 9.
Mako Heero Jun 8, 2012 @ 6:35pm 
was great, but didn't like the cat-walk long path after you beat the maze.
silent_trigger  [author] Jun 7, 2012 @ 10:20pm 
I Will!! Have you tried my other maze levels? If so what did you like or dislike?
Dolan Jun 6, 2012 @ 8:18am 
this was great!. make more!
silent_trigger  [author] May 30, 2012 @ 4:39pm 
tell your friends and I would absolutely love feedback:)