RimWorld

RimWorld

221 ratings
Mad Skills
 
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0.044 MB
Jul 25, 2016 @ 1:40am
Dec 24, 2016 @ 8:19pm
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Mad Skills

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In 1 collection by Ratysz
Mad Skills
3 items
Description
A tiny invisible mod to make natural skill degradation a thing of the past.

Compatible with existing saves; you should restart the game after enabling the mod in mod menu.

Old versions - scroll down, manual install[github.com]
Forum thread[ludeon.com]
Source code[github.com]
License (GPLv3)[github.com]
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124 Comments
An actual duck Feb 14 @ 6:08am 
I don't know why but when I tried reloading a map I got an error. Interestingly I moved this mod to the bottom of my load order and the map loaded up fine.
♥MyGronix Feb 13 @ 6:47am 
Didn't even know this is a thing
krottos Feb 12 @ 10:44am 
awesome and useful mod indeed... Fuck everyone who is not grateful
TrulyUncouth Feb 4 @ 8:42am 
Hang in there, man, we appreciate the hard work. Ignore the bothering assholes and thanks again for the free mod you put time into.
BlackWing Prime88 Jan 26 @ 4:54am 
nice installed ASAP as no thank you to loseing skill
高阶军士 Jan 2 @ 4:35am 
nice, i like it!!!
yo ~yooooooooo~~~ Jan 1 @ 1:30am 
听说 很好用~(感谢作者 制作分享,谢谢。
Dogamusprime Dec 30, 2016 @ 7:03pm 
I think it has something to do with modded factions on my end. Sometimes they seem to just bork the whole game.
malaregao Dec 28, 2016 @ 8:53am 
@ratysz, thanks for the help!
Ratysz  [author] Dec 28, 2016 @ 8:50am 
@malaregao: and there it is: "Could not find a type named RTMadSkills.MapComponentInjector". This is how old version of Mad Skills worked, current versions do not require that; I don't particularly care how exactly it found it's way into your save, but you can get rid of that. Find your save (there are guides floating around, just google it), open it in a notepad-like program (I recommend Notepad++), use the search function to find a line containing RTMadSkills , it most likely looks like <li Class="RTMadSkills.MapComponentInjector" /> . Delete that entire line, and your save should be fine.