RimWorld

RimWorld

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[DEPRECATED] Mad Skills - Tiered
 
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0.045 MB
Jul 25, 2016 @ 1:39am
Dec 24, 2016 @ 8:20pm
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[DEPRECATED] Mad Skills - Tiered

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Description
This mod is no longer supported D:

But! Fear not! It's functionality is absorbed by it's parent mod, found here.



A tiny invisible mod to prevent natural skill degradation bringing skills down a level - now degradation stops when a skill goes below 1% experience required for next level.

Compatible with existing saves; you should restart the game after enabling the mod in mod menu.

Old versions - scroll down, manual install[github.com]
Forum thread[ludeon.com]
Source code[github.com]
License (GPLv3)[github.com]
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46 Comments
SadisticNemesis (NOG) Jun 11 @ 1:38pm 
Oh My bad.
Ratysz  [author] Jun 11 @ 1:19pm 
@SadisticNemesis (NOG): I have no idea what you mean by that. You may want to read the description and a few latest comments, though.
SadisticNemesis (NOG) Jun 11 @ 12:38pm 
progress?
Saphy May 25 @ 11:41am 
Excellent! Thank you!
Ratysz  [author] May 25 @ 6:34am 
Head's up, most recent version (and all subsequent) can be found here .
sakraf May 25 @ 3:39am 
looking forward to the a17 version of this!
Ratysz  [author] May 24 @ 11:21pm 
Looking at it now - should still work no problem. I am working on a proper update, though; hoping to make use of that shiny new mod options menu to have the three flavors as one mod, as well as rewrite it to use Harmony instead of whatever unsavory hack I put in back then.
Saphy May 24 @ 3:43pm 
Hi there! You planning to update this mod to A17?
(>^.^)> <(^.^<) Apr 4 @ 10:25am 
I like this mod a lot. I was looking at the source you provided (new to this is an understatement :P) to see if I could understand how to change it a little without much luck ^^ Is there a way to change the tiers to ranges of skill levels? an 11 skill can drop back to 10 with 1% xp, 14 can drop until it hits 12 skill with 1%. 17 can drop until you hit 15 and 1%xp. 20 can drop back down to 19 with 1%xp?

Was thinking of it like it requires a certain threshold of training and knowledge for a skill to "stick" and not using a skill over a season or something will result in you being worse off than before but you still always "remember" some of what you've been studied in the past
Cityracer Gaming Feb 1 @ 5:28pm 
Have you ever considered a version that prevents decay from level 20 only?