The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Dwemer Spectres
 
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Category: Creatures
File Size
Posted
11.812 MB
May 21, 2012 @ 11:12pm
1 Change Note ( view )

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Dwemer Spectres

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Description
Throughout Morrowind, they walked, the shades of a once great race. These dwemer spectres haunted ruins all across Vvardenfell forever guarding their puzzles and treasures. Yet, curiously, their presence was absent from Skyrim. But no more. Once again, these spirits walk through their halls, annihilating any traveler foolish enough to cross their paths.

Dwemer Spectres, as the name suggests, adds Dwemer spectres from Morrowind back into Skyrim. Unlike the previous game however, they have a bit more going on with them, with multiple types and stronger versions appearing at higher levels.
Not only this, but scattered throughout remote ruins are unique spectre bosses. These haunts are far more powerful than their generic counterparts, but in return drop gears (and fabulous treasure, but mostly gears).

Features
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-Four new types of Dwemer spectre, guards, engineers, mages, and Tonal Architects.
-New spells and attacks for these spectres. Watch as they pelt you with gears, summon centurions to aid them, and employ fabulous contraptions to tear holes in spacetime and chop you into bits.
-Five unique spectre bosses, dispersed throughout Dwarven ruins, waiting to kill you.
-Five unique rewards dropped from these bosses, with unique enchantments and abilities.
-Stupid-looking hats
-Over 315 gears

Installation
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Extract the files contained within wherever you wish, then copy them over to your Skyrim/Data folder. The mesh sections will overwrite or merge with the relevant files. After this, activate the Dwemer Spectres.esp plugin, and play.
Dwemer spectres will first start appearing around level 8, while the highest level ones, the Tonal Architects, will begin to appear around level 35. Bosses however can be found at any time, though be aware they are quite strong (about the same strength as a Dragon Priest)

Compatibility and Troubleshooting
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This mod modifies the levelled lists for dwemer spiders and sphere automatons. Any mod that modifies those can conflict, though mods such as Skyrim Monster Mod have been reported not to. In addition, this mod modifies several dwemer ruins, though no conflicts have been observed so far, and it works with most mods that do modify such places. Wyre Bash can be used to merge levelled lists in mods that do conflict.
Also available on Skyrim Nexus (http://skyrim.nexusmods.com/downloads/file.php?id=17011)

Special Thanks
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To volvaga0,for the use of his Dwemer goggles.
To rahman530, for the use of his dwemer mage robes.

Spoilers
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The following unique spectres, and their drops, are listed here

-Mzark, found in the Tower of Mzark. He will drop a spellbook that when read, gives you the ability to summon a sphere centurion.
-The Aethernaut Commandant, found in Kagrenzel. He will drop his Aethernaut helm, which allows you to breathe in space, water, and anything else, as well as resist the elements.
-Kadakh Mzealf the Keeper, found at the bottom of Avanchzel. He will drop his forcefield ring, which gives you a few extra points of armor, as well as some precious gemstones.
-Mthancel Fareyes, the crazed hermit, found at Reachwind Eyrie. He will drop Clutterbane, a unique mace that cause objects (though not people) to go flying whenever it hits someone.
-Zel-mzbhain, found in the control room of Nchuand-Zel. He will drop Nullsprocket, a powerful Dwemer warhammer that does 25 points of damage to any robotic machine.

And no, the little girl isn't my character.
< >
183 Comments
for scientific reasons, of course
great mod
also
trainwiz
whats
the race of the little girl
GtSaiyaman01 Mar 20 @ 6:02pm 
That is a pity, but I guess I'll have to see for myself.
Trainwiz  [author] Mar 20 @ 4:45pm 
I mean, you could use the "equipitem" console command to put it on. But without the ghost shader, it looks kind of dorky, and not in the good way.
GtSaiyaman01 Mar 20 @ 3:38pm 
Hey Trainwiz, I know this is probably a "no", but is there wouldn't happen to be an obtainable version of the stupid looking dwarf hat, would there? I have a Dwemer enchanter character that feels incomplete without one. Plus, I personally pine for better Dwemer clothing (the most popular one on the Nexus is basically just retextured Archmage clothing and it pisses me off).
assurnabi Feb 21 @ 10:48am 
Where find Boilerman Bthund?
RustedCutlass717 Feb 1 @ 8:22pm 
This works brilliantly with other Dwemer mods, such as Wonders of Mzark and Dwemertech. I am now the greatest Dwarven scholar on Nirn! (Calcemo, eat your heart out!)

This is a brilliant mod, thanks!
haha thanks
~gg
Trainwiz  [author] Jan 24 @ 3:22pm 
Nope.
Is there any other content associated with Mzark's puzzle cube, and the blank lexicons found on his person (if you can call him that still)?