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River crossing
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6.424 MB
May 20, 2012 @ 7:15am

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Description
A small, well known, logic puzzle
Rules:
- Cross the river with all 3 cubes
- You can carry only one cube at a time
- The companion cube doesn't want to be left alone with the edgeless and reflection cube.

- A cube is left behind when its placed on the right location
- If all conditions are met the bridge will be active

#F4F
14 Comments
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mechtakendall Jul 1, 2012 @ 5:22pm 
Well done, simple and fun. Difficulty 3/10 Design 8/10
Constantine Jun 13, 2012 @ 12:36am 
Short, clever and enjoyable... Well done. F4F
Ladicuis  [author] Jun 4, 2012 @ 6:40am 
Hi all who are interested in seeing the logic work. I made a new version where the river is replaced with the logic.
Ladicuis  [author] Jun 1, 2012 @ 4:51am 
type in console:
sv_cheats 1
noclip

and then go take a look under the floor
But it's just a bunch of lasers and receivers
kikar May 31, 2012 @ 9:17pm 
I loved how you got this to work. I had a similiar idea, but my implementation was no where as clean or as good. I'm also interested in seeing the computer used behind the scenes to control the logic properly.
Ladicuis  [author] May 31, 2012 @ 8:05am 
Hm, if thats the case I could maybe rebuild my room a bit so there are less lasers hitting walls. Thanks for the info.
toncica May 31, 2012 @ 7:12am 
From what I've heard it's not so much the lasers but the sparks that cause this behaviour when the laser hits a wall. All the laggy maps still run with high frames per second according to Fraps, but it's not rendering 60 different frames - it's rendering always the same 5 or so frames per second.
Ladicuis  [author] May 31, 2012 @ 1:08am 
This is more of an experiment with logic then a real level. But I guess too much lasers is not a good thing :-)
toncica May 30, 2012 @ 5:40pm 
I liked your other maps but this one is unplayable for me. It seems that everybody experiences the lag to a different extent. Hopefully Valve will fix this bug.
Ladicuis  [author] May 21, 2012 @ 10:39am 
Yeah it's rendering those lasers you can't see :-p. I had a little lagging, and I'm on a simple laptop, but it didnt really bother me when testing. It's still playable for you I hope?