RimWorld

RimWorld

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Efficient Light
 
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0.144 MB
Jul 19, 2016 @ 5:36pm
May 24 @ 3:05pm
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Efficient Light

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Description
Lowers power consumption of standing lamp from 75 to 25.

This was a personal mod I created a couple of months ago that I've updated for the Steam release.

Please leave any feedback you have. This mod should be compatible with most others.

If this mod isn't working for you (it should, it barely changes anything) try moving it to the end of your mod load order, or the beginning (after any mods that are like "LOAD ME FIRST!") and that should probably resolve your issue.

**A15 Update- Thank you all for the stellar feedback. I probably won't be doing anything like adding in tech research, but I encourage you to bring your ideas to Tynan's attention on the Ludeon forums, or to make such a mod yourself! RimWorld is a great game that is easily moddable, and I would be thrilled if my tiny contribution inspired someone to make an even better version of Efficient Light.**

**A16 Update- Lots of great, new stuff for Rimworld! Luckily, this mod is so simple it's a breeze to update. (silently prays I didn't screw it up somehow)**

**A17 Update- Good luck, have fun!**

Ludeon forum thread: https://ludeon.com/forums/index.php?topic=21795.0
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129 Comments
TonCunha Aug 27 @ 5:28am 
Thanks bro, awesome!
DarkLordMatt farmskins.com Jul 28 @ 8:51am 
thanks dude love yah
Cthula Hoop Jul 7 @ 12:54pm 
Love it, thank you!
Dr Roach Jun 22 @ 9:29pm 
Edison bulbs probably don't exist anymore anyway- LEDs are not that new, they've been around since the 60s (albeit not in visible light spectrum)
Fortus Victus Jun 21 @ 2:04pm 
To be truely realistic, a spacefaring race that is trying to piecemeal things togeather is more likely to have access to Light Emiting Diodes (LED) than tungsten wire and inert gas filled bulbs....so 25 sounds much more space-sci fi to me than edison bulbs.
to be fair if we're being realistic. They're probably creating classical light bulbs and 75w is pretty realistic for the amount of light and area they're lighting up.
Emprah's Finest Jun 16 @ 12:22am 
This works with saves right?
Zippo May 31 @ 5:08am 
@SherabTod
It's the waterpower mod that causes the issue with the lamps, not this mod.
Rimfire  [author] May 30 @ 2:48pm 
Fair enough. I'm probably not knowledgeable enough to be much help, but I hope you figure it out!
SherabTod May 30 @ 2:36pm 
i spend about 1h of testing and i am VERY certain that it is this mod, at least partialy. it is probably a compatibilty issue, but i didnt manage to find the mod it is having issues with