RimWorld

RimWorld

497 ratings
More Trade Ships
 
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0.016 MB
Jul 16, 2016 @ 12:32am
Jun 1 @ 12:29pm
11 Change Notes ( view )

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Description
Increases the rate at which orbital trade ships appear.

Can be added or removed without starting a new game.

If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods.
Popular Discussions View All (4)
5
Jan 26 @ 10:31am
The ships dont come... :(
Swatti
4
May 28 @ 12:27pm
Resolving conflict with Double Pop mod
PinoChemicali
3
Feb 28 @ 4:24pm
TIP: How to change Trade Ships' rate of appearance
Thundercraft
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165 Comments
PinoChemicali  [author] 13 hours ago 
Storyteller affects the trade ship rate, so any custom or modified storyteller can break this mod. You can try moving this mod further down the load order.
Omega13 Aug 18 @ 6:56pm 
kim jon julie: Are you using the Double Population mod? If not then I bet the problem I am having is a conflict between the two. (The Double Pop mod says that they should work together, but I'm currently doubtful.)
kim jong julie Aug 17 @ 7:55pm 
This works fine for me, but I feel like trade ships are way more frequent then ever before. Might be a mod, IDK, but I get 2-3 trade ships a day. Is there a way to change the rate which they come through the mod?
Omega13 Aug 12 @ 6:01pm 
Having used this mod in the past, I have to say that it doesn't seem to work for me anymore. Barely getting any trade ships (haven't seen one in about two years in game). I am using the Double Population storyteller (https://steamcommunity.com/sharedfiles/filedetails/?id=726096646&searchtext=double+population) which supposedly doesn't need a patch anymore? But I'm thinking maybe it does?
Salim Aug 12 @ 5:02pm 
I can't say for sure. But I don't think this works in custom scenarios. I've been playing on double pop and ships rarely come by. After a while, I switched to regular Randy, and ships stop by way more frequently.
Homeland Security Aug 4 @ 7:00pm 
Does this mod have any conflicts with Pandora extension or Marine Corps mod?
2much Jul 31 @ 4:49pm 
Is everybody getting slaves on their pirate ships? My pirate traders seem to have run out of slaves.
Swatti Jul 22 @ 6:42am 
Fixed. Mod conflict
PinoChemicali  [author] Jul 17 @ 1:26am 
Yes it works, nothing has been changed recently. Probably a conflict with another mod
Swatti Jul 16 @ 1:25pm 
Does this currently work? I used to use a 3rd party story-teller but that down work anymore so i tried this... Not many ships coming.