766 ratings
[PTI] Into the opera IV - Vault [OLD]
File Size:
7.022 MB
May 17, 2012 @ 4:37am
May 17, 2012 @ 4:51am
2 change notes ( view )
Now you're in the deepest parts of the opera. Time to find your way out of here.

Play now the new map "Into the Opera II - Basement" containing the PTI Basement and Vault maps: http://steamcommunity.com/sharedfiles/filedetails/?id=76302683
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Jim Aug 21, 2012 @ 12:38am 
many bugs
PsychoBR Jul 15, 2012 @ 11:28am 
No bad.

// Play my Map Pack: Damn Turrets.
Razzoer Jun 9, 2012 @ 2:20pm 
well dun
carol Jun 9, 2012 @ 3:20am 
PS: As I said I really enjoyed this puzzle and I have been working hard too - If you want to try something a little more complicated you could try my Labyrinthine Treasyre Hunt at http://steamcommunity.com/sharedfiles/filedetails/?id=72523373 - hardly anyone has played it yet and I would really appreciate some feedback. Make sure to read the comments for some useful tips.
Professor Portal Jun 8, 2012 @ 11:51pm 
Right...the low ROOF is the cue.
carol Jun 6, 2012 @ 6:21pm 
HInt - you don't NEED to get stuck on the angled panels (actually the one near the Faith plates is a pain because you can't jump back). Just don't try to fly through multiple angled panels - no need.

Having said that the angled panels look as though they should be usable which is confusing and just mean. After killing myself a few times I tried an alternative approach with slightly less momentum!

Good puzzle - the final part was easy once I realised there was something to stand on on the far side of the grill!
mood3rd Jun 5, 2012 @ 3:14pm 
I thought this was much better
explanation & SPOILER
after I sent the cube to the button,
which activated the bridge,
I put a portal on angled panel, on the side I started from,
in line with the platform I started from.
then tried mistakingly to use the faith plate,
to launch myself to the angled panel,
it had automaticaly launched the cube at.
I to kept getting stuck.
but when i put a portal on the spot I landed on,
from the first faith plate
& droped from above,
no problem.
Oldie Jun 1, 2012 @ 11:44pm 
Sorry, this is still messed up. The path is obvious but broken, three attempts at getting through the panels is two too many for me.
Artemide08 Jun 1, 2012 @ 12:31pm 
Agreed with Supreme Gamer. The angled panels are the main problem.
Krowi  [author] May 30, 2012 @ 10:43am 
I will fix this in the release of the Hammer map, sorry that I havn't tested this.