Arma 3
25 ratings
[AFCS/SP/APEX]Advanced Fierce Combat System
Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Zeus
Scenario Type: Air, Infantry, Vehicles
Scenario Map: Tanoa
DLC: Apex
Tags: Tag Review
File Size
1.221 MB
Jul 12, 2016 @ 3:26am
Mar 2 @ 3:46am
28 Change Notes ( view )

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[AFCS/SP/APEX]Advanced Fierce Combat System

Create your fierce combat with all weapons, all units and various supports on any map!! AFCS generates fast combat. It searches downloaded units and weapons, and inlays various supports like artillery. From CQB to AirBattle, you can define the battle with many options. As leader or soldier, as gunner or sniper, you can enjoy different roles in the battle. Rename the PBO file and you can play it on another map, and the time, place and size of battleground are all up to you, :D
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Beaver Feb 25 @ 5:54pm 
@sidav94 By reading my comment of 02-Jan-18 :steamhappy:
sidav94 Feb 25 @ 11:56am 
@DragonZen thanks for answer, but where exactly I have to search for appropriate .pbo?
DragonZen  [author] Feb 25 @ 7:31am 
@sidav94 hi, I think you can try to rename the mission (.pbo file), from .Tanoa at the end to .NewIsland (you want). See whether it works. If it did not work, maybe you need to create your own mission, and put one unit as players, then unpack the AFCS.pbo and copy all files other than mission.sqm into your new mission, that should work.
sidav94 Feb 25 @ 3:48am 
How to play this on the map other than Tanoa?
DragonZen  [author] Feb 4 @ 1:18am 
@BHunterSEAL @Beaver, thanks for the reply dear guys. Sorry for my English, actually that option mean that player's position will get additional weight when the position of battle ground move. For example, if 80, 80% of battle ground move based on player's position, while 20% movement based on average of all squads, :D
Beaver Feb 4 @ 12:05am 
@BHunter - I'm not too clear on its precise effect, but it seems to control how much your direction of movement influences other BLUFOR units direction. I usually play reduced to 0.1 where my unit will be more or less separated from others. If you need more than this, wait for DZ to explain perhaps?
BHunterSEAL Feb 3 @ 10:59pm 
I've got mission setup pretty much figured-out, but it's really unclear to me what "Wighth of Player in Battlefield Movement" means. I assume it's supposed to be "Width" but I can't figure out what this setting controls.
Beaver Jan 1 @ 6:23pm 
To create your own .pbo so that you can rename it to a different map, go to folder on your drive program files (x86)/steam/steamapps/workshop/content/107410/722958974 and in there you will find a single file, named something like 868496425806312083_legacy.bin. Make a copy and rename the resulting file AFCS.your_chosen_mapname.pbo and move it to your Missions folder in the Arma 3 Other Profiles folder (in My Documents).