Not enough ratings
Second Law
Rate  
Favorite
Favorited
Unfavorite

Subscribe to download Second Law

Subscribed
Unsubscribe
In 1 collection by Vortebo
Classical Mechanics as Viewed by Aperture Science
3 items
Description
Force equals mass times acceleration.

Another fairly simple puzzle, this time wrapped up in a gigantic room for added confusion!

Update 1: Informed that players can jump further than previously suspected. Opted to remove unexpected solution rather than spend five extra minutes getting rid of other puzzle elements. Also noted that any further criticism of games industry for only allowing players to use "official" path would now result in being a hypocrite.

Update 2: Okay, yes, you can stand on the window sills of the observation room, but I think we can all agree that that is by no means a fun way to solve the puzzle. Regardless, MOAR METAL WALLS!
5 Comments
< >
Vortebo  [author] Jun 2, 2012 @ 2:21pm 
Yeah, as I've mentioned in various descriptions, the relations are very loose. What I was thinking was since one is (presumably) jumping around to complete the puzzle, the acceleration part was taken care of, which is, of course, close enough. Yeah.
MURD3ROUS_INSOMNIA May 24, 2012 @ 5:30pm 
Don't exactly see how it relates to F=ma, but still a fun map.
Vortebo  [author] May 22, 2012 @ 11:33am 
I seem to be consistently underestimating how far one can jump in-game. Thanks for the heads up!
Pluisje May 22, 2012 @ 12:44am 
Sorry but your puzzle can be solved by using only two portels. One on top of the exit and one near by the entance and then just jump down on the exit platform.
Isaac W May 16, 2012 @ 9:06pm 
I really liked this puzzle, one issue I had was that I never had to use the Aerial Faith Plate, I just jumped from the nearby platform to the exit. Great level though.