The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

31 ratings
Hidden Hideouts
 
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Category: Houses
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0.517 MB
May 15, 2012 @ 2:12pm
Jun 18, 2012 @ 3:22am
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Hidden Hideouts

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Description
Adds small hideouts around Skyrim with some containers to one can base out of any town without having to buy a house there. The hideouts are small and spartan, but have enough room for a tent and other items that can be placed with a camping mod for greater creature comforts. Some have sconces available, so bring some torches.

All hideouts are close to a existing map marker but have no marker by themselves. Finding them is half the fun. The images should provide a hint to where they are located.

Let me know what you think of them and please report back any bugs, issues or incompatabilities, so I can fix them ASAP.

[May 23rd update] Added a Navmesh to the Morthal hideout I seem to have forgotten.
[June 13th update] Removed some wayward respawn flags on torch sconces. Hope they are no longer eating your torches now.
[June 18th update] Finalized all NavMeshes with the new CK version.


If you have problems finding the hideouts or just don't want to search, here is a list with where to look:

Solitude: By the docks below stairs.
Whiterun: Under the bridge
Windhelm: Behind the Khajiit camp covered with snow
Markarth: Behind a waterfall close to the carriage
Riften: Between some trees behind the stables
Winterhold: In a ruined house at the northeast end of town
Morthal: Behind a house at the southeastern edge of town
Dawnstar: In a cliff east of the Khajiit camp
Falkreath: Behind some trees on the hill slope at the gate
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18 Comments
Mr. Landwhale May 5, 2015 @ 2:12pm 
Do the containers in the falkreath one respawn?
Nick Hydro | TeamSas Apr 13, 2015 @ 5:47pm 
Wow great name.
ladysedim Sep 20, 2013 @ 9:46am 
absolutely fantastic for the wanderer/vagrant sort whos NOT playing the instant tycoon route! Is the whiterun one an easter egg nod to the oblivion start-game?

However, inside the Riften one, between the rain of water from the ceiling and the puddles on the floor, I could not find any dry place to throw down a bedroll. Could you maybe reduce the water in that one a little bit so there's a dry spot? thanks!
MustardOrc Jun 16, 2013 @ 3:51am 
This is an awesome mod. I think it would be really cool if you could buy like a bedroll and a cooking pot or something like that from the thieves guild for each hideout. You could do up certain ones you use the most that way :) Just a suggestion
goliath001 May 11, 2013 @ 4:49pm 
Thank you for the mod!
dmanz20 Aug 15, 2012 @ 9:52am 
are there spartans in the hideout?
91 Freeway Jul 30, 2012 @ 3:40pm 
Isnt a hideout already hidden?
msdgmak Jul 5, 2012 @ 3:58pm 
you should make personalized hiding areas like for riften make it like a theifs hideout and for whiterun for adventure and dawnstar assassin
MIP Mochachocaz Jun 28, 2012 @ 7:36am 
Yeah i figured it was an autoload door, my problem was that my character didnt go into it, i could stand right on top of it and it would go inside... i havent got any mods that could be conflicting as I dont thing i have ever been to Morthal before :p Thanks for the great feedback though!
HavocAngel  [author] Jun 28, 2012 @ 7:25am 
Morthal has a auto load door. At the left side of the dwelling is a crack between rock. Run into it and you enter.

I left out beds and other objects intentionally so people can customize their hideouts. The mods I use for camping are:

Camping by LtMattmoo: http://steamcommunity.com/sharedfiles/filedetails/?id=12454

Frostfall by Chesko: http://steamcommunity.com/sharedfiles/filedetails/?id=13685

They provide a nice range of items to add to your hideout. A small tent should fit in any hideout and with some planning, even the smallest ones can fit a tent, a tanning rack, a camp fire with pot and even a alchemy lab.