Portal 2

Portal 2

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Twocided
 
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Description
This might be somewhat of a mind bender. Let me know what you think, or perhaps how long it took. I've tested everything to see if there's a different or easier solution. If you can come up with an easier resolve, or just break it, I'm all ears.
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29 Comments
MmmmmmhHHHhhhhhhmmmm May 30 @ 5:11am 
I also got somewhat lucky with the cube combo on the first try. If I can't see an Edgeless Safety Cube Receptacle, I pretty much assume that the Edgeless Safety Cube is meant to be used on a button.

Nice map.
jandlml Mar 1 @ 9:48pm 
lots of fun!
bullfrog Feb 26 @ 11:44pm 
I'll look forward to having my mind messed with then ;)
Skyferret  [author] Feb 26 @ 2:43am 
I have another map coming soon. Actually, between other things and playing in the snow, maybe a bit longer. But I will have one. With one of my favorite things. World portals.
bullfrog Feb 26 @ 2:01am 
Great puzzle. I believe (know) I’ve played all of your maps and should have therefore done this one a while ago, but I didn’t leave a comment and I don’t remember it, so maybe I couldn’t complete it then and gave up?! Looked at comments below re cube tossing: I didn’t do that, I pushed weighted cube through laser field with the companion cube (you can just about get it far enough through) and then rolled the ball through . While I wait for your next map to be published, I’m going to look and see if there are any other of your maps that I haven’t commented on, as maybe there are some others that I tried but couldn’t do!
Skyferret  [author] Jul 21, 2016 @ 1:23am 
:)
Petutski Jul 20, 2016 @ 5:34pm 
Nice logical map. Thanks!
BUG Apr 27, 2016 @ 11:08am 
Nice puzzle,thanks.
Spaceminnow May 13, 2015 @ 3:30pm 
Good map. Important cube use sequence :)
Skyferret  [author] Nov 15, 2013 @ 10:48pm 
Can't recall that happening repetitively. I've done other puzzles where the cube dropper is as close as can be, and they seem to land okay. It could be the physics of the source engine. The behavior of an entity can change. A simpler solution would be to block it in on each side. I keep it in consideration.
Which reminds me. This map, Cubicide , uses that.