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Cyber Climb
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Description
I had a lot of fun making this one. Make your way up to the top. Have fun!
8 Comments
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BoldFusion  [author] May 25, 2012 @ 3:59pm 
Doh, another misplaced portable panel lol. I got to be careful with those. And, yeah, some of the cubes not having droppers was to add a slight challenge, and I never lost any cubes while testing, but I guess I'll make them all respawnable to be fair.
Pelord May 25, 2012 @ 3:20pm 
It works! One thing I want to suggest for this map (and probably your others), is to have all the cubes respawnable in case you screw up and it gets stuck somewhere, or you lose one in a fizzler or in the drink. Unless that's part of the challenge, but some people don't like it if you have to suicide restart because of a lost cube. Also, your 'basketball' cube shot I was able to avoid completely as I could use portals to get into the hallway with the cube button.
BoldFusion  [author] May 25, 2012 @ 2:54pm 
Hmm, you're right. Something got screwed up and the published chamber didn't have the track on the platform. It should be fixed now.
Pelord May 25, 2012 @ 2:35pm 
Ok, I'll make one for you. I could live stream it. Question though, are you playing your map through the editor or are you playing your published workshop file?
BoldFusion  [author] May 25, 2012 @ 1:59pm 
Hmm, I tested this and it works fine. Let me see your video just to make sure though.
Pelord May 25, 2012 @ 1:18pm 
If there's only one laser catcher connected to it, it won't budge. I can show you video if you want.
BoldFusion  [author] May 25, 2012 @ 11:47am 
You should be able to use the laser to make the platform move.
Pelord May 25, 2012 @ 3:48am 
Unless I'm really missing something here, I could not get the platform with the cube on it to move. I had to glitch the elevator to finish the map.