Portal 2

Portal 2

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So close but so far
 
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Description
MapCore Perpetual Testing Challenge

Difficulty: Medium/Hard

Now that we at Aperture have decided to create and utilise multiple Earths to build our chambers. We have no quality control, so while in reality you may believe you have beaten this before you start, this chamber sets out to make you feel foolish for thinking that was ever going to happen.

Any feedback on how complicated and/or easy it is would be appreciated.

1.7
- Added fizzler to fix exploit
1.6+1.5
-Removed some portalable walls that allowed you to exploit to the end
1.4
-Redesigned goo drop area so people have to use intended solution rather than having easier options around it
-Removed uneeded lasers
-Moved a turret that could shoot you off faith plates and get you killed
1.3
-Fixed unlinked fizzler
1.2
-Forced use of cube
1.1
-Moved some portalable walls around so people can't paint things they shouldn't be able too
-Made it so players can't leave without unlocking exit door
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5 Comments
Cr4zy  [author] May 19, 2012 @ 7:34am 
Heh, throught I had fixed all of those :p Thanks, updated to fix :)
Mr Beans May 19, 2012 @ 3:59am 
This is how i did it lolaniums Solution
Cr4zy  [author] May 18, 2012 @ 6:19pm 
How did you do it? :)
Mr Beans May 18, 2012 @ 10:55am 
I did it but I dont think I did it the way you wanted it to be done XD