Portal 2
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Energy Flows
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Description
This is an intermediate level. Crossing this river is tricker than it looks... well its not that hard give it a try! Please let me know what you think.

Hope you enjoy this as much as I did creating it!

*Made some revisions to make puzzle solving a bit smoother.
7 Comments
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KennKong May 25, 2012 @ 5:17pm 
I'm not sure I did the flings the way you intended: http://youtu.be/4OcJMCwIJb8
But I enjoyed playing it.
mindbender May 14, 2012 @ 5:06pm 
yes, just placed the cube next to the button and you can jump on it to reach any of the upper surfaces
SilverK  [author] May 14, 2012 @ 7:35am 
mindbender thanks for trying out the puzzle and your feedback, i can see how that is confusing i think changing the campanion cube to a ball and a ball button will do the trick. yea youre right it was ment to be ninja style, and i've also found the other way where the button is, though i think u have to stand on the cube to aim high enough, i'll double check, thanks
mindbender May 14, 2012 @ 1:21am 
I enjoyed the puzzle however my main feedback is that it isn't clear which cube the refocusing cube needs to sit on top of. I put the weighted cube rather than the companion cube there the first time which basically made me have to redo the entire puzzle. Also, not sure if you intended that you can shoot portals from the button area onto the cube button area. My guess is you probably intended for those portals to be shot ninja style while being tossed by the faith plate.
Aldarune May 13, 2012 @ 2:21am 
I'll try it next weekend.
SilverK  [author] May 12, 2012 @ 6:19pm 
jedding123 thanks for the input, I missed that one on the fizzler i update that, I found the jumping panels one but i think its ok since the stairs and door are connected so they cant do much on the other side.
James Eddings, Aper. Sci. Ph.D. May 12, 2012 @ 5:17pm 
Nice one. Some chamber breaks exist, though. Add a ceiling over the fizzler models to prevent the player walking across them, and also add something to block the player from jumping from the glass panels to the exit.