Sid Meier's Civilization V

Sid Meier's Civilization V

28 ratings
Uighur_Caesar's Taino
 
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11.833 MB
Jul 2, 2016 @ 11:01am
Sep 14, 2016 @ 5:48pm
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Uighur_Caesar's Taino

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Uighur_Caesar's Civilizations
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Description
Adds the Taino to the game.

UA: Slash and Burn: Forests and Jungle are cut down 50% faster and may reveal unique sources of Cassava. Gain Cacique points from building Farms or Plantations or whenever your cities grow.

UU: Cacique: Replaces the Great General. Starts an Areyto, a unique WLTKD during which Culture is increased by 25% and Farms yield +1 Faith, in all cities being birth. No maintenance upkeep.

UB: Batey: Replaces the Colosseum. +2 Faith. +1 Culture for every 5 citizens in this city.

Credits:

kul: Art

Nix: Civ icon

DarthStarKiller: Art

ldvhl: Design ideas

Gatouak: Map

Eli Khalif: Requested
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6 Comments
tolaburke Oct 8, 2016 @ 4:25am 
Mod conflicts can be fun and terrifying. I am using this civ. I am also using 'Lu Bu Forces'. For some reason, the Taino are not recieving their standard Great General replacement, the Cacique; they are getting Lu Bus. The Industrial Era version, even.

Fun and terrifying, as I said. Not a complaint, just an ancdote.
Emperor Norton Aug 16, 2016 @ 3:29pm 
Agüeybaná II's face. There are no brakes on the rape train.
Neirai the Forgiven Jul 12, 2016 @ 9:25am 
@Æl it's a bug, likely to be fixed soon. It's not that they're OP by design.
Æl Jul 7, 2016 @ 8:15am 
Ridiculously overpowered. On standart speed around turn 150 i've completed 3 policy trees without guilds and had nearly 30 population in capital.
Tranquil J. Silence Esq. Jul 4, 2016 @ 3:29am 
@yosemitehalfdome Check the change notes dude
yosemitehalfdome Jul 4, 2016 @ 12:02am 
Is there YnAEMP support?