Portal 2

Portal 2

4376 ratings
DaMaGepy #2: tests for fun
 
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File Size
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19.956 MB
May 11, 2012 @ 4:34pm
Nov 25, 2015 @ 1:23pm
3 Change Notes ( view )

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DaMaGepy #2: tests for fun

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In 1 collection by DaMaGepy
DaMaGepy's maps
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Description
It's a LARGE single-player map with unique puzzles, made for ThinkingWithPortal's 2011 summer mapping contest. It is recommended that you play my map #1 first, because it teaches tricks that you will need in this map (funnel/bridge climbing).

*** Want to play more Portal 2 custom map from me? Click HERE to visit my workshop! ***

If you like my maps, want more, or want to support me paying my bills (I am unemployed atm), please DONATE[www.paypal.com]

Notes:
- 6 room
- Custom music (Unreal)
- Youtube walkthrough video, in case you stuck and can't continue testing :)
- I've added the green hint buttons to help if you stuck (fixed missing texture)
- The last turret puzzle now easier (no need to duck/crouch anymore)!
- You can download most of my Portal 1 and 2 maps and their hammer sources from here[www.hommm.hu].
- Direct download of the map (.bsp): http://www.hommm.hu/-/portal/sp_damagepy_02.zip
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185 Comments
GodFather Apr 24 @ 4:09am 
Yes, thank you, downloaded, completed. I remembered, as I've already played, just wanted to remember. I went through all your maps, they are gorgeous!
DaMaGepy  [author] Apr 23 @ 4:18pm 
@GodFather: weird, it works for me
but you can download the map and play it without workshop, its in the description
GodFather Apr 22 @ 10:48pm 
this map probably damaged, don't working...( the download progress is at zero, and then throws the game on screen without any controls... and impossible to play anything, only restart the game...:(
zwan33 Feb 11 @ 1:11pm 
It's soooo long... I won't get enough sleep after playing it!!! Well, it doesn't matter, it was pure fun! @ DaMaGepy: Here's some cake for you:
mbrown259 Feb 7 @ 5:51am 
What I enjoy most about your tests is that you add multiple levels to each one so I get to continue playing it for a long time. This was long and complex but stayed within my skill level. Thank you and please keep making more!
DaMaGepy  [author] Nov 6, 2015 @ 7:25am 
Map updated!
- I've added green "?" hint buttons to help with the puzzles
- The final turret puzzle became easier: no need to "duck" (crouch) anymore and its easier to run past them...
DaMaGepy  [author] Nov 6, 2015 @ 2:23am 
the tactic there is to jump and duck, but I'll make that wall there higher, so no need to do it, just waiting for them to cool down and then run past them
boedullus Nov 5, 2015 @ 5:40pm 
Like many others have said, those turrets at the end were just infuriating. The only reason I kept on was because of how long it had taken to get there. If you just made it so all six turrets could be taken out instead of just three, it would be OK.
Saya Oct 25, 2015 @ 10:14pm 
Probably played 150 maps. This was my first thumbs down. The bounces in the near final blue floored room along with getting past the turrets were unreasonable.
wildgoosespeeder Sep 19, 2015 @ 8:44pm 
This map was much better than the previous one but there were a few annoyances that prevented this from being a better map. The turrets are annoying as hell! The timing to bounce on blue gel and cross the gap was too short and was tricky to time right. The jump to get the angled light bridge at the beginning was kind of annoying. The only thing this map has going for it was the awesome music.