123 ratings
Quick Triple 1.1
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7.076 MB
May 11, 2012 @ 11:30am
May 13, 2012 @ 8:32am

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Description
Three tests in one.

Seasoned players shouldn't have trouble here. Beginners might discover techniques needed for more advanced chambers.

Have fun and be sure to drop me a line of feedback! Comment here or on the thread on thinkingwithportals.com: http://forums.thinkingwithportals.com/community-releases/quick-triple-1-1-t6203.html


Changelog:

1.1: Implemented OR-logic instead of a distracting extraroom in case the player traps himself.
13 Comments
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p0rtalmaster Sep 6, 2013 @ 3:16pm 
Quick indeed.
Bbeoggjay, the returned Feb 22, 2013 @ 2:06am 
Very enjoyable map :D well done
Mr.Johno Jan 21, 2013 @ 3:27pm 
This is a fun map, i really liked the second lazer bridge puzzle.

I got stuck in the funnel, which i don't really know what the reverse button was for anyway. http://steamcommunity.com/sharedfiles/filedetails/?id=122027637 (first funnel in the first lazer bridge room).

Thanks for sharing! please check out one of my maps if you can :)
Luki Jan 3, 2013 @ 10:15am 
I love tha tmap^^
lhamil64 Dec 27, 2012 @ 3:27pm 
I didn't really get stumped anywhere, but I really liked how you used everything. I think it pused most, if not all, of the dynamics in the game.
[ExR]-IAMV0LDY Jun 16, 2012 @ 5:20am 
Nice map, not too hard but good design. Try mine too ;)
DRUNK-N-DENNYS Jun 11, 2012 @ 10:26pm 
Great map. Intersing use of objects.5/5
Portalized May 28, 2012 @ 11:51am 
Zivi7 - I really enjoyed this one - looked great - interesting play - keep up the good work!
zivi7  [author] May 22, 2012 @ 12:33am 
Nope, that's just in order to avoid having to go back to the first area in case you didn't bring the cube with you. :)
saiyala.lavirra May 21, 2012 @ 7:56pm 
fun map. I especially liked the use of tractor tubes with the companion cube. I do not see a reason for the polarity reversal switch though. Is that a leftover of a previous idea?