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Back to square one
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7.649 MB
May 11, 2012 @ 5:56am
May 16, 2012 @ 4:29pm

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Description
A journey full of sleepy turrets, tractorbeams and ofcourse lasers. As always; your beloved companion cube will guide you to victory.

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3 Comments
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Bear  [author] May 16, 2012 @ 4:30pm 
Update.

I've taken your advice and made it a little easier. It should be easy leaving the turret lockdowns and using the catapult.
Bear  [author] May 16, 2012 @ 4:17pm 
I am well aware of that. I considered doing something with the turret lockdown, but that room is easily cleared that it should´t be a problem. I tested the map 4-5 times without hitting the death grid, so you should avoid pushing forwards when using it.
DipShit May 16, 2012 @ 9:33am 
If you portal youself behind the turrents and the time runs out when both portals are inside the turret "rooms" you get stuck there with no other option then to restart the map. You get launched into the deathgrid by the catapult. Seriously, playtest you own maps.