97 ratings
Push
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File Size:
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3.267 MB
May 10, 2012 @ 6:00pm
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Description
A very small map that introduces the push mechanic. Requires a bit of care when aiming.

Solution Video: http://www.youtube.com/watch?v=2uNjiQN9nZk
15 Comments
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Unserious Business Feb 9, 2013 @ 8:24pm 
Another alternate solution: Stack the cubes on the floor. Use the beam to get to standing inside the doorframe. Redirect the beam under the cube stack.
Mr Vapour Waterhandle Aug 22, 2012 @ 2:07pm 
I feel slightly awkward now, since I dove into the editor to try and optimize the alternate solution instead. I only watched the solution video afterwards. You could get rid of that alternate solution, but I wouldn't recommend it. Well, here is my remake of Push, hope you like it anyway: http://steamcommunity.com/sharedfiles/filedetails/?id=91095603
Mr Vapour Waterhandle Aug 22, 2012 @ 1:51pm 
Oh wow, just watched the solution, don't think I would have ever figured that out. Luckily there's a good alternative.
Mr Vapour Waterhandle Aug 22, 2012 @ 11:15am 
Really loved it, but it's hard to execute. Well, was the solution to stack and push the cubes to keep the door open, but before doing this have a tractor beam push you up to the ceiling, above the omitted beam, then with the cubes in place aim the beam under the cubes and fall in the beam, then quickly get out of it into the exit? It seemed like the right idea, kind of hard to do, mostly because falling into the exit is a bit of a bitch. Perhaps you can simply have the exit door carved in a few tiles further, and then put a 90 degree glass panel before it that only opens up when the lazer receiver gets hit, so that you can't wait in the carved out space instead of that solution. Try that suggestion out, because I think with some optimization this could be a minimalist masterpiece.
mood3rd Aug 17, 2012 @ 6:03pm 
great.
I felt like a simple map.
looks are decieving.
very clever.
glad exits have frames to stand on.
Mr.Johno Aug 16, 2012 @ 6:24pm 
I had to stack the cubes on the floor then fly across the top of the map and then portal the bottom of the cube and quick jump in the exit
Zapperlott Jul 18, 2012 @ 12:10pm 
Just awesome!!
Geneosis Jun 27, 2012 @ 9:54am 
Not too hard to figure out what to do ^^ But this flying exit door make it a bit harder X)
ShioDOS May 24, 2012 @ 10:49am 
I can't get to the exit door. :(
axiom  [author] May 22, 2012 @ 11:01pm 
I'm very sorry to hear that the solution is not as smooth as I thought. I always got it in one try but that might be because I'm OCD about aiming my portals. It's a real shame because I always thought this was my best map before this issue came to my attention.