Tabletop Simulator

Tabletop Simulator

209 ratings
Fallout: Adventures 1.1
 
Rate  
Favorite
Favorited
Unfavorite
Number of Players: 1, 2, 3, 4, 4+
File Size
Posted
Updated
0.538 MB
Jun 25, 2016 @ 8:45am
Oct 30, 2016 @ 5:39am
3 Change Notes ( view )

Subscribe to download
Fallout: Adventures 1.1

Subscribed
Unsubscribe
Description


Game created by Oskar Potocki.


PATCH 1.1
Rulebook has been rewritten.
New rules regarding gameplay, difficulty of the game and actions.
Added new deck of Caps Cards.
Redesigned the following actions to make use of new Caps Cards: Trade, Recruit, Level Up, Gambling.
Added new deck of Adversary Cards.
Added rules to make use of Adversary Cards.
67 new item cards has been added with a new category of items: Junk items.
12 new perk cards has been added, including cards that allow players to repair armor condition.
12 new mission cards has been added.
Added a Goodspring Pack add-on commissioned by Josh Brenneman, containing 22 brand new
and balanced cards.
General bugfixes
General balancing
General polishing


Players embark on an epic journey to complete their final mission! Whether you are trying to find your son in the Institute or blowing up a nuclear bomb in the New Vegas, one thing is certain: other players will do their best to complete their final quests before you! Recruit companions known from the entire Fallout series, wield the most popular weapons from all of the games and complete quests that are not only unique every time you play, but also incredibly fun!


When it comes to the rules, all of the pages from the actual game manual are imported into the mod. If you prefer to read the rules in a normal manner, you can just press the Notebook button - the rules are present in the "Rules" section. Additionally, with the Tabletop Simulator version of the game a new set of boards is introduced - Character sheet boards. You can now pick one for your character so you know exactly where to keep all your perk, item and weapon cards.


This game has a Player vs Player mechanic which greatly improves the overall gameplay experience. You can however remove that mechanic if you feel that it doesn't fit your style of the game. Player vs Player combat is a great way of not only recieving new items and caps, but also to stop your enemies from getting ahead of you.


A game ends if any player completes a final mission. In order to start a final mission, a player must travel to the location indicated on his Final Location card. Then, as his action, he begins a final mission, which consists double Mission sets as for each party member. For example, if you have two characters in your party, you pick four mission sets (12 cards) and then add a final mission cards to the very end.
You can abandon the final mission but the Final Objective and Location remain the same. You do not get any reward for completing the Final Mission, as you win the game.













Do not redistribute, share, copy or change the content without giving credit to the author.
Oskar Potocki, 2016

© 2016 BETHESDA SOFTWORKS LLC, A ZENIMAX MEDIA COMPANY. BETHESDA, BETHESDA SOFTWORKS, BETHESDA GAME STUDIOS, ZENIMAX, PIP-BOY, VAULT-TEC AND RELATED LOGOS ARE REGISTERED TRADEMARKS OR TRADEMARKS OF ZENIMAX MEDIA INC. IN THE U.S. AND/OR OTHER COUNTRIES. FALLOUT, FALLOUT: NEW VEGAS, FALLOUT SHELTER, VAULT BOY AND RELATED LOGOS ARE TRADEMARKS OR REGISTERED TRADEMARKS OF BETHESDA SOFTWORKS LLC IN THE U.S. AND/OR OTHER COUNTRIES. ALL OTHER TRADEMARKS OR TRADE NAMES ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS. ALL RIGHTS RESERVED.

Popular Discussions View All (4)
4
Feb 3, 2017 @ 10:58am
Creating Fork
[PTH]KluMbA
1
Sep 29, 2017 @ 11:35pm
Rule Clerifications
Menga
0
Dec 4, 2017 @ 2:14am
A question regarding the "S.P.E.C.I.A.L. checks"
edVicious
< >
172 Comments
duckcoin Nov 26, 2017 @ 5:43pm 
Is there a print-and-play version?
Maschka Nov 15, 2017 @ 1:14pm 
Hey man, Great game but i have some errors Loading some of the card textures anyone know Solutions?
Airborne Nov 9, 2017 @ 6:45pm 
Pretty amazing work considering you made this from scratch. I just wish there were more item/faction/char etc. from fallout 1 and 2.
OnlyPlaysDeception Nov 4, 2017 @ 12:37am 
Very well designed, fun concept, and gives you all the good scratch to your Fallout itch.

However, the game is extremely unbalanced and it takes even longer than completing Fallout 3.

Last night I've read through the rule book for over an hour, tested out a game on my own, opened a server and played with 4 players.

After about 2hrs and 30mins of gameplay, no one in the game were even able to go through Medium Missions. So, considering that to the end-game scale, it would take about 8hrs to actually finish the game.

It's a board game and unless it's like D&D, it shouldn't be grindy at all.

I've been testing out new rules and concepts to boost the duration of early and overall gameplay for 3 hours now and it's looking pretty balanced in my eyes.

Add me if you would like to try it out with me.
älä klikkaa OK Oct 28, 2017 @ 5:35am 
Any games like this?
Trosh von Mumble Oct 13, 2017 @ 1:11am 
Fun but unbalanced, poison makes you unable to play medium / hard missions
The Scout Oct 12, 2017 @ 11:16pm 
So wheres that mechninist pack at?
BUSHY VANDERBILT Aug 31, 2017 @ 3:51pm 
@urimasck

If you've got TableTop Simulator, go into the Workshop, seach for Fallout: Adventures, and subscribe to the mod!
BUSHY VANDERBILT Aug 31, 2017 @ 3:49pm 
@ a duck

If I remember correctly, there're a couple of perks/characters that allow you to repair armor, and also ones that make use of Junk!
duckcoin Aug 30, 2017 @ 1:46pm 
How do you repair armor and what is the purpose of junk? Thanks, I've been enjoying the game very much!