Stellaris

Stellaris

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Animated Quarian Portraits - Mass Effect
 
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Jun 22, 2016 @ 12:08pm
Dec 5, 2016 @ 11:54pm
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Animated Quarian Portraits - Mass Effect

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Description
[www.patreon.com]

Contents

Animated Portrait Set
Animated Quarian portraits with (sadly minor) clothing variations.

Custom Namelist
As close to lore as possible, both for ships and characters.

Custom Trait
Custom racial trait increasing research speed and decreasing adaptability. The trait cannot be selected on start, so, in order to use it, you must select the pre-made Empire.

Custom flag
The canon flag of the Flotilla.

Custom Empire
xenophobe, militaristic, spiritual Military Republic, using all the contents of this mod.
It is set as forbidden for AI use by default, but you can easily change this setting in game by following the instructions below.

Enabling for the AI
If you want to have the She'sesi be used by the AI as well, there's a very simple way to do that directly in game.

1) Go to the Empire selection screen (New Game).
2) Select the custom Empire added by the mod.
3) Click Edit.
4) Click Save.
5) Click Back.
6) Scroll up to the new Custom Empire you've just duplicated.
7) Click on the little eagle flag on the side of the Empire selection tab until it tells you "Empire Spawning Allowed".
8) That's all.

Compatibility

Pretty much everything. I'm not using any vanilla files, so it's very unlikely for something to conflict. I doubt this mod will conflit with anything at all.

Mods by Sìlfae





Popular Discussions View All (1)
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Feb 14 @ 1:17pm
Contents
silfae
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145 Comments
silfae  [author] Dec 20, 2016 @ 12:09am 
If you want to remove it, simply get in the mod folder and delete the trait from the relative file.
LadyJaneFace Dec 19, 2016 @ 4:43pm 
Is there any way to get this mod without the custom racial trait Quarian race in there? They keep popping up in my games when I'M trying to play as the Quarians. It's ... awkward.
silfae  [author] Dec 5, 2016 @ 2:13pm 
I'll check the mods tomorrow, but they'll likely still compatible already.
C<Thompson Dec 5, 2016 @ 1:19pm 
will you be updating this mod
silfae  [author] Dec 1, 2016 @ 9:00am 
As long as you credit and link to the original, I have no problem, go ahead.
As for working, at this time I'm not actively modding, sorry.
VJ Dec 1, 2016 @ 8:14am 
Hi ! Your mod is really gorgeous !! I am the creator of the Mass Effect Theme Pack, and I was wondering if you would agreed to let me use your portraits and modify them (to add more clothes), in order to add Quarians into my mod. It would save me a lot of time ! Of course, i'll give you credits into the description. Also, if you have time and are interested on working with me on a mass effect total conversion mod, i'll be very glad to have some help and work with others modders !
silfae  [author] Nov 30, 2016 @ 2:38pm 
There's probably some way to fix it, I'll try to have a look whenever I have enough free time, but, considering that, like you said, it's nothing impeding or damaging gameplay, it's not something I would consider high priority.
I do understand the mild annoyance that it could give, though.
Ivan_Moskvich Nov 30, 2016 @ 12:16pm 
No, mammalian ships are selectable, but in the faction selection screen they are called Quarian ships, rather than Mammalian ships. If you go into edit race however, they are called Mamallian ships.

It's not a huge deal, it just bugs me as i play a custom human race and it was wierd seeing my ships come up as quarian rather than mammalian.

I was just wondering if it was intentional, and if there was anything that could be done about it. Again, no big deal if there isn't as it doesn't seem to effect anything but the faction selection screen.
silfae  [author] Nov 29, 2016 @ 11:58pm 
I had to do it for the Asari since they needed a ship type added to have the custom building type, but for the Quarians that wasn't the case. Are you saying that mammalian ships are not selectable? That seems strange.
Ivan_Moskvich Nov 29, 2016 @ 6:18pm 
Noticed that the quarians replace Terran ship types completely, where as your asari mod has its own ship type and avian ship type is still selectable.

Any way to make it so quarians and terran ship types are seperate?