Stellaris

Stellaris

208 ratings
Animated Asari Portraits - Mass Effect
 
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Jun 21, 2016 @ 12:16am
Oct 16 @ 2:16pm
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Animated Asari Portraits - Mass Effect

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Description
[www.patreon.com]

Contents

Animated Portrait Set
Animated Asari portraits with clothing and face variations.

Custom Namelist
As close to lore as possible, both for ships and characters.

Custom Trait
Custom racial trait increasing lifespan and ethics divergence. The trait cannot be selected on start, so, in order to use it, you must select the pre-made Empire.

Custom flag
The canon flag of the Asari Republics.

Custom city type
Self explanatory.

Custom Empire
Fanatic xenophile, materialist Direct Republic, using all the contents of this mod.
It is set as forbidden for AI use by default, but you can easily change this setting in game by following the instructions below.

Enabling for the AI
If you want to have the She'sesi be used by the AI as well, there's a very simple way to do that directly in game.

1) Go to the Empire selection screen (New Game).
2) Select the custom Empire added by the mod.
3) Click Edit.
4) Click Save.
5) Click Back.
6) Scroll up to the new Custom Empire you've just duplicated.
7) Click on the little eagle flag on the side of the Empire selection tab until it tells you "Empire Spawning Allowed".
8) That's all.

Compatibility

Pretty much everything. I'm not using any vanilla files, so it's very unlikely for something to conflict. I doubt this mod will conflit with anything at all.

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Popular Discussions View All (1)
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Feb 14 @ 1:14pm
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silfae
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91 Comments
drahciR Oct 13 @ 12:52pm 
Thank you, I really enjoy the diversity your species mods bring into the game :)
silfae  [author] Oct 13 @ 12:46pm 
You can either set it on both or delete one of the the lines and set it on the remaining one.
drahciR Oct 13 @ 12:11pm 
@silfae Cool & thanks for the fast answer! Keeps the empire menu "clean" - but some of the files have the 'spawn_enabled' line two times - shall I just set both to '=yes'? Or is there a "right" one?
silfae  [author] Oct 13 @ 11:52am 
Yes.
drahciR Oct 13 @ 11:31am 
Can I also enable them to spawn, as described in your other mods to disable your custom empires to spawn, by editing their prescripted_countries file?
ThracianKnight Sep 28 @ 12:01pm 
thanks so much for updating this!!!
silfae  [author] Sep 24 @ 10:59pm 
No plans for other Mass Effect species for the moment. All the mods will be updated as soon as the incompatibility bug is fixed in the next official patch.
ThracianKnight Sep 24 @ 6:32pm 
Love the portraits, well done. I read in your hyena portraits that you will be updating your mods. I hope this one and the Quarian one will be one of those updated. Any plans for Vorcha, Turian, Krogan, Salrian? Much thanks
Frank Earnest Sep 2 @ 7:23pm 
You could throw the hair down his back and have it curve around the armor, for example.
silfae  [author] Sep 1 @ 11:29pm 
That depends. The body would use the human model, but hair and armor are likely too spiky to remain within the borders of the hair and clothes meshes.