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Protip: This game isn't coded well
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japetersen May 28, 2012 @ 8:02pm 
Maps requiring skill moves can be very frustrating especially when the test subject can not be sure of success.
Shiny Charizard #TF:GO  [author] May 23, 2012 @ 4:36pm 
the light wall took the longest for me to test because prior to this i never actually tried it lol
Marcio Neves May 23, 2012 @ 3:03pm 
Yeah, I tried jump. Gave up after 15 minutes of just this :P
Shiny Charizard #TF:GO  [author] May 23, 2012 @ 11:33am 
@ Marcio
If you jump immediately upon landing on it you can basically wall hop (you will slide slightly to the side but you can always strafe) There's advanced levels that use much longer light wall hopping than this one

Also: The 2 cubes you have to gather after said wall BOTH require exploits to beat, I was just bored and decided LOL UPLOAD
Marcio Neves May 22, 2012 @ 6:51pm 
You can't walk over a light "wall", how are we supposed to cross the first gap? Thumbs dow, is that what it deserves :P
[LAS]The Doctor May 10, 2012 @ 1:57pm 
then check my level collection=level
Shiny Charizard #TF:GO  [author] May 10, 2012 @ 1:55pm 
It's because levels like this are actually completable
[LAS]The Doctor May 10, 2012 @ 1:53pm 
Why isnt it?