This software is now available on Steam!

Thanks for your help in getting this software selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Platforms: PC
Languages: English
Players: Single-player
Jun 8, 2016 @ 12:01am
Nov 10, 2016 @ 2:53pm

View nano-one in the store

Store page
Recent Announcements View All (1)
Nano-one Launch
nano-one is the first molecular visualization, modeling and simulation tool for today’s VR platforms. It provides immersive, scientifically-accurate models of the building blocks of matter, letting scientists design new medicines, materials and machines.

Download a sneak preview now: nano-one is the first iteration of our nanoengineering design engine - allowing users to build with organic molecules Carbon, Oxygen, Nitrogen and Hydrogen.

nano-one is a tool used for designing from the bottom up using atoms. You can be inside your chemistry to design using the building blocks of life to design new molecular, encode information in DNA or build your own nanotechnology.

Why? Designing with the source-code of matter is not just for scientists. Starting with the Table of Elements instead of the brick (for example) now anyone who can build in 3D for Minecraft can now make complex nanobiotechnological forms in VR.

You can see how the world works at this fundamental level.. and re-make it.. You can draw upon existing structures, based on the most accurate molecular imaging and geometries available to scientists, or can start from scratch and build --atom-by-atom-- new proteins, molecules and simulate their interactions.

We are linking nano-one with complementary molecular modeling and simulation software. Geometries may be saved and exported to other programs that may read the coordinates of what you create - from molecules to arbitrary geometries.

The system was designed in partnership with the University of California, San Diego and Scripps Research Institute in La Jolla, and is now being laboratory tested for workflow integration, modeling precision, and optimal pattern-recognition and discovery.

If you have any comments, suggestions, or bug reports please email
< >
Hatsune Miku Dec 17, 2016 @ 6:44pm 
Ldesign Nov 12, 2016 @ 8:10pm 
Interesting idea! Do you plan on localizing your tool? Me and our localization team can do a great job:
Banzai! Jun 19, 2016 @ 2:39am 
Email sent. Where do I sign? :-)
markpesce Jun 18, 2016 @ 11:31pm 
Yes please, have just emailed you -- will test the crap out of it and come back with detailed UX critique...
Sovi The Bear Jun 13, 2016 @ 3:02pm 
Add function to search for compound that you draw and maybe even link it to PubChem or other chemistry database for fast search where you can study the compound properties. Look forward to using this in the lab.
Cry Baby Scarletu~ Jun 13, 2016 @ 5:05am 
So you're telling me I can relive my worst nightmares of organic chemistry by building and naming organic compounds and molecules in Virtual Reality... Yea I'm sold, give me my benzene rings now!~
Chuck Jun 12, 2016 @ 2:37am 
Looks GREAT!!!!!
UwU Jun 11, 2016 @ 9:30pm 
Jbusiness Jun 10, 2016 @ 6:48pm 
Very Cool
Expatcat Jun 10, 2016 @ 5:14pm 
So pumped for this!