XCOM 2
158 ratings
30 Ability Icons
 
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Tags:  Ui
File Size
Posted
Updated
0.376 MB
May 31, 2016 @ 12:10am
Jun 20 @ 6:27pm
5 Change Notes ( view )

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30 Ability Icons

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Description
Increase number of maximum ability icons to 30 (from 15)

The previous mod that serves the same purpose has been removed, this version is created from scratch so there's no additional functionality of moving the additional 15 icons elsewhere (for now).

It should work with other mods that change the icon color/certain behaviour

Additional features:
I will not remove this mod for no reason
Fixes the targeting bug in Novermber 8 patch by reverting the target sort by distance Fixed in November 15

Known Issue:
Ability 16-30 will not show their tooltip properly, to fix it I have to either overwrite the Tooltip class or decompile the scaleform file of the ability container. FIXED

Compability:
Overrides UITacticalHUD_AbilityContainer
You need to enable "Use Base-Game Tactical Ability HUD" if you have LW perk pack/Long War 2 installed
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160 Comments
17th Orb Jul 17 @ 4:32am 
Will it work with the "why not both" mod that gives you both ablites on level-up?
-bg-  [author] Jul 16 @ 9:37am 
Use this
https://steamcommunity.com/sharedfiles/filedetails/?id=781296580
Steam Workshop :: Standalone LW Mod Options

PowerofTwo Jul 16 @ 2:45am 
Soooo if i only LW perkpack but not LW toolbox or LW2, how do i "use base-game tactical ability hud" i know it was an option in the toolbox but i had to get rid of it as it wasn't playing nice with... anything.
iieeann Jul 15 @ 10:09am 
Yeah, currently using all perks but not all AWC, at 28 icons now. if All AWC then it would be more than 30. looking at the UI, i think 35 is max for full HD. Or can it be made into 2 row? : )
-bg-  [author] Jul 14 @ 8:38pm 
is it really? I have made plenty of super soldiers in LW2 and I never hit 30 either. If going beyond 30 becomes common i can upgrade it to 45. Going beyond this number will span out of the screen though.
iieeann Jul 14 @ 8:30pm 
This works well with LW2. Only thing is... 30 may not be enough if using all perks and all awc.
MoonWolf Jun 21 @ 4:06pm 
That seems to have fixed it. Thanks.
-bg-  [author] Jun 19 @ 11:19am 
Ok I might have found the possible culprit and reliable way to reproduce, but I am not around to compile and test so it will have to wait until Wednesday.
ARealHumanBean Jun 18 @ 1:39pm 
@-bg- I had the tactical load problem too. Infinite loading screens, some crashes. Only happened when I loaded while in battle. Not sure if reloading a previous save would cause the same issue. Unsubscribed after capturing some log, and now my mid-game loads are working fine. I can post my mod-list and send you one of the offending saves if you'd like, but I also captured some log.

In the log, an error was being repeated over and over while the game was trying to load. Here is the log entry I was able to capture:

[0528.11] ScriptWarning: Accessed None 'PlayerState'
X2TacticalGameRuleset Plot_CTY_MGee_ResArea_01.TheWorld:PersistentLevel.X2TacticalGameRuleset_0
Function XComGame.X2TacticalGameRuleset:UnitActionPlayerIsAI:0080


Hope this helps.
@The Gunslinger: 30 mods...that's almost nothing(at 350, and even that pales in comparison to someone that often comments on mods; I think it was =[NK]= Col. Jack O'Neil...not sure through), especialy if there are cosmetical and voicepacks in there too...maybe post the list of them(might even fit in the comments :x), in case one's obviously incompatible and you're overlooking it somehow?