This game has been Greenlit by the Community!

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The Spirit of Twelve
 
 
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Platforms: PC, Mac
Languages: English
Players: Single-player
Posted
Updated
May 25, 2016 @ 1:07pm
Jun 28, 2016 @ 10:41am
Recent Announcements View All (5)
Game Intro Video
Greenlit! The Spirit of Twelve
Description
Release date: End 2017


The story takes place in a high fantasy world. One summer night a mysterious object crash lands in Nidelium, the kingdom where our tale begins. The King and his Wizard retrieves it and returns it to the castle. The wizard inspects it but does not know what it is. He however has an ominous feeling and decides to consult with his guild. That night a thief, looking to steal from the Wizard, seizes the object but mysteriously decides to commits suicide by jumping from the window in the room where the object was kept. The golden band which surrounds the object is ripped off as it crashes on the ground and break in half. The broken shards of the item are empty upon inspection and the wizard decides to takes the ring band, which contains an inscription, to his guild to try and unravel the mystery.



A couple of years later, during the birthday celebration of Princess Lilliana, still a baby girl, a man by the name of Belor announces himself to the kings’ court. Unbeknown to them he is the son of the Demon god Agathoel, from a parallel realm, and he was the one sealed in the object. He is madly in search of the secrets behind a human soul and needs the little girl as she has been born with a unique spirit. In his mind she would be vital to complete his obsession of returning his dead mother and sister to him. A confrontation erupts and the wizard casts an incomplete spell. The half demon is sent to an alternate realm, a space where this world and his world shares time. In this place he is left with his thoughts and starts to display symptoms of advanced delusionary schizophrenia as his dead sister returns to him. After many years in isolation in that limitless place he escapes with his demon eye now fully awake and returns once more.



The Spirit of Twelve is an exciting 2D old school role playing game (RPG) mixed with anime style character drawings, that uses active turn based (ATB) gameplay. The player commands a party of up to four characters and the story unfolds as the game progresses. The player explores various regions in a unique fantasy world throughout the game consisting of towns, villages, mines and fields. They interact with non-player characters, fish, mine, grow herbs, solve puzzles and fight battles.



Battles are set in a side view system. Each character possesses individual strengths and weaknesses and each class has a unique set of abilities that other classes can not obtain except through items, where available. Players can access new spells and equipment by visiting shops and skill masters scattered around all game maps.



Each character is aided in battle by utilizing a unique summon. All characters can physically attack an enemy or can use an item from the player's inventory.

Read more at http://thespiritoftwelve.com
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48 Comments
CJStrawman Jun 21 @ 4:21pm 
Okay, no rush, I was just curious. Keep up the great work Jaco!
Jaco  [author] Jun 21 @ 12:41am 
Hi, my apologies for the delay.
I'm hard at work to complete and expect it to take another 3 maybe 4 months. My aim is to release by or before end of 2017.
Once again apologies to all who have been waiting so long.
CJStrawman Jun 20 @ 8:49pm 
Hey @Jaco, I was curious if there was a release date for this game/if it is still coming out. Sorry for the bother I know games aren't easy to make, I just know games that were greenlit and have never come out and everything so I'm asking.
Jaco  [author] Jun 16, 2016 @ 11:46am 
Hi DBlackD, thank you so much for your valuable feedback.

Yes, we are putting a lot of effort into this game and want to make it the best possible game we are capable of making, no use doing something if you not going to go all the way!

Be sure that the main menu will get my full attention shortly and I will greatly improve on this to make it much more visually appealing.

Our trailer video was made right in the beginning and need an urgent remake. We have added much more to our game, improved load of things, added mini map, lighting system etc. You perfectly right, it’s kind of dull and does not reflect the true nature of the game in its current state. I will work on this urgently and produce a new upgraded video as soon as possible.

We really do appreciate your feedback, thank you!

Kind Regards,

Jaco
HFS Jun 16, 2016 @ 3:48am 
This is a really nice project made with RPG Maker (I assume). Lots of effort can be seen in the story, character design, gameplay and screenshots. The art of characters are fantastic!!
However, there are some advice from me (Maybe a bit too late but still) :
- Polishing the main menu (idk rpg maker allows you to do that but if it can, do it)
- Trailer video, overall too simple and dull. What I suggest is adding some character splash art into the video or something like that, just text for telling the audience is not that great. Music can also be more engaging.

Well....This is the only things I can think of for the time being, gl with ur project. (Voted btw XD)
Jaco  [author] Jun 13, 2016 @ 3:33am 
Hi Invisigoth, Thank you so much for your support. It means a lot to us!

Jaco
Invisigoth Jun 12, 2016 @ 5:33pm 
Voted Yes. We want this game on Steam right now. We want to support this game project.
Jaco  [author] Jun 7, 2016 @ 8:26am 
Hi Color, Thank you very much!
Green /̵͇̿̿/’̿’̿ ̿ ̿ Jun 7, 2016 @ 6:52am 
Hi Jaco, Thank you for you informative and very politie answer. Completly understandable, best wishes with getting greenlit. Should be no problem, i took the time to leave reply because i would buy it for my platform, a lot of other will defenitly do the same on windows.
Jaco  [author] Jun 7, 2016 @ 5:38am 
Hi Color,

Thank you for your comment.

Unfortunately, RPG Make MV does not allow for us to publish for Linux or SteamOS. If it did support it, we would have definitely published for your platform as well.

Our apologies for this but it’s out of our control.

Jaco