5,975 ratings
Star Trek: New Horizons
File Size
1,741.231 MB
May 20, 2016 @ 11:00am
Jul 26 @ 4:19pm
176 Change Notes ( view )

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Star Trek: New Horizons

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Alpha Build 0.9.8a
Star Trek New Horizons is a community-driven project aiming to deliver a fantastic Star Trek game experience.

New Horizons is a total conversion of Stellaris, with a number of canon static maps full of empires, ships, species and events from the Star Trek universe. Prepare to relive your favorite Episodes and movies!

This mod will guide you through the entire Star Trek timeline, starting in 2150 a few years before the launch of the NX-01, up to the year 2400 and beyond. Explore strange new worlds, meet new civilizations, research the unknown, form a new Federation and prepare to fight the upcoming threats to the galaxy.

New Horizons Wiki []

There seem to be some issues with steam updating our mod.
The following Instructions will make 100% sure that you get the newest update:
- Unsubscribe - Delete local in *\Documents\Paradox Interactive\Stellaris\workshop\content\281990\688086068 - Delete local in \Program Files (x86)\Steam\SteamApps\workshop\content\281990\688086068 - Delete local ugc_688086068.mod file in mod folder - Resubscribe

  • 5 unique static galaxy maps, including several built for low-end PCs
  • 50+ pre-scripted Star Trek canon races with animated portraits
  • Full ship sets for United Earth, Klingon Empire, Romulan Star Empire, Cardassian Union, The Dominion, Vulcan High Command, Andorian Empire, Tellarite Technocracy, Ferengi Alliance, Gorn Hegemony, Kazon Sects, Tholian Assembly, Breen Confederacy, Xindi Council, Undine and Borg Collective
  • Pirate and Space-Aliens with generic shipsets
  • More than 250 unique shipmodels
  • Unique era mechanic including ENT, TOS, TMP and TNG eras for FED, ROM, KDF
  • New Weapons, Shields and special effects
  • Custom ship behavior
  • Improved AI
  • Innovative new ship designer with tons of possible variations
  • 300+ Race specific weapons
  • 200+ new components
  • Entirely new techtree containing more than 700 technologies
  • Many Star Trek anomalies and events
  • UI rework
  • Sounds, Music and Voice-Overs rework
  • Non-playable Borg faction conquering the Delta Quadrant
  • New Borg assimilating mechanic and Borg-AI
  • Rebalanced
  • New Ethos
  • New policies
  • New Space-Animations
  • 50 +unique planets and terraforming mechanics including gfx for tilesets and planet surfaces
  • New city environment graphic for Tholian, Cardassian, Vulcans and Klingons
  • Completely overhauled utility system
  • 6 unique new shipclasses
  • Cloneable Jem’Hadar and Vorta for the Dominion
  • Federation Council mechanic
  • Romulan Tal Shiar Committee mechanic
  • Obsidian Order mechanic
  • Klingon Civil War events
  • Federation Story
  • Ferengi Commerce Authority
  • Bajoran Vedek Assembly
  • Klingon Story
  • Romulan Story
  • Cardassian Story
  • Xindi Crisis
  • Soul of Alar Crisis
  • Species 8472 Crisis
  • Localisations: English, German, Russian, French, Spanish & Brazil (WIP)

Please be aware that Star Trek New Horizons is still in alpha and therefore may be incompatible with other mods and not ST:NH Maps. We strongly recommend to deactivate other mods before playing New Horizons.
If you encounter any bugs we would very much appreciate if you let us know in our Bug report section forum

For updates on our progress and newest patches please check steamworkshop and the paradox forums. We are always searching for new contributors to our mod. If you want to participate in our project feel free to contact us on the forums or write us in steam.
We are also in close contact to the Star Trek modding group on the forums and are very open for further cooperation with other projects.

We have opened up a new thread for community event ideas. The idea behind it is that we will need lots of small Star Trek events and we would love the community to participate and help us with this. It Would be really cool if you could state your favorite Star Trek Episodes or stories and write them down in a short text. You dont need to worry about the coding behind the events, we will take care of that


Star Trek and all related marks, logos and characters are solely owned by CBS Studios Inc. This fan production is not endorsed by, sponsored by, nor affiliated with CBS, Paramount Pictures, or any other Star Trek franchise, and is a non-commercial fan-made film intended for recreational use. No commercial exhibition or distribution is permitted. No alleged independent rights will be asserted against CBS or Paramount Pictures.
This is a Star Trek Fan-Art-Mod

60.000 Subscriber Thank u Video
ST:NH Bug-Reports []
ST:NH Support & Help []
ST:NH Ideas & Feedback []
Mod: Star Trek New Horizons Deutsch/English []
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[Mod] Star Trek New Horizons Official International (English) []
Star Trek: New Horizons: Support and Bug Report International (English)[]
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Popular Discussions View All (373)
1 hour ago
PINNED: Star Trek New Horizons Bug Report section
5 hours ago
PINNED: Star Trek New Horizons Ideas and Feedback
Aug 13 @ 10:25pm
Do only the big/name empires get two harmony traits for finishing a branch?
< >
Commodus 1 hour ago 
Prob when that new dlc is out? too long i say!
(the) viking 2 hours ago 
So when is the next patch?
Commodus 6 hours ago 
Maybe a sector 001 and wolf 359 event for the fed?
Jonnyrico 9 hours ago 
Btw. are there different tech trees for different species? Or better said, is it possible to have them so f.e. some species dont get slavery others have it quite early....e t c.
harel  [author] 12 hours ago 
No, no custom species. However, we have something VERY interesting planned for the mirror universe, coming in the next patch. :) (along with the playable Borg, yes :D )
(PG)SlappyMcGee 17 hours ago 
Commodus 22 hours ago 
Pretty sure its been said a million times about no custom races:P now will the borg be playable now thats the question:P
Tarryman 23 hours ago 
Got a question, which I think may have been answered before. Will you be doing an option for things like custom species? Coz with the amount of customization you've done, I feel like it'd be amazing to customize a species for random maps. Mainly because I'd love to have UFP ships with Polaron or Tetryon weapons =P

Also, is there any possibilities of doing stuff like the Mirror Universe people, making a Terran Empire human species? If anything, they could at least be used to replace spawned pirates/hostile AI fleets.
harel  [author] 23 hours ago 
That's not a problem, Archa0n, and they do have textures. That's how ships in that time period looked. Check out early movies and TOS pictures of klingon ships.
Archa0n Aug 15 @ 9:39am 
Really great mod. These scripts and quests all are nicely done. Found only one problem. For some reason klingon ships that become available after shipwright show up, got white hulls like they don't have any texture on them.