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Short
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In 1 collection by wildgoosespeeder
WGS_SP_Tests
21 items
Description
First test chamber I have ever created. Really this was just messing around with the editor to get a feel for it before I go advanced (if I can think with Portals, that is).

This is a short puzzle. Some reaction time required but not too difficult. Inspired by "Cube in Height[www.portal2maps.net]".

v1.0:
Initial release.

v1.1:
Rearranged a few things.
Valve fixed the flip panel bug where one activator can flip it if there are two or more activators attached to it.
11 Comments
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dire.fcs Jun 15 @ 6:12pm 
Nice small map!
martinbarrett Sep 19, 2013 @ 4:56pm 
That was good.
So far liked them all.
stormsend Nov 22, 2012 @ 3:17am 
Very well made for an easy map. Thanks.
CS Goat Sep 2, 2012 @ 6:51pm 
once again i am amazed by how well you make map so they run smoothly and are not broken EVEN ON YOUR FIRST one well done :D
Mr.Johno Aug 9, 2012 @ 9:17pm 
Nice map. Felt like there should have been more of a challenge to get the ball out though. fun 4/5 easy 1/5
wildgoosespeeder  [author] Jun 11, 2012 @ 7:09pm 
Solution video uploaded. Watch with discretion!
wildgoosespeeder  [author] Jun 8, 2012 @ 2:55pm 
Forgot to mention that Valve fixed the flip panel bug where one activator can flip it if there are two or more activators attached to it.
wildgoosespeeder  [author] May 17, 2012 @ 4:34pm 
@Shark Bingo. You found the bug. I still have no idea how to fix it.
Shark May 16, 2012 @ 11:10pm 
Activating the button more than once remove the portal on the flipping panel.
You should simply remove the cube in this puzzle.
Make the room taller. Often, the ceiling2floor speed is not enough to get to the ledge.
wildgoosespeeder  [author] May 14, 2012 @ 5:01pm 
@ThatFinnishAnon That is not the bug. The excursion funnel with the two blue activation lights connecting to it works as intended (both need to be activated to disable the funnel). I tried to apply a similar activation method to another thing that the box-button activates. That is the bug. I seem to have no control to make it work the way I want to with the puzzle creator. :/

Thank you! :)