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Aperture Haven v0.7
First chamber :)
Thanks to all the testers!
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Chesterfield McFisticuffs May 13, 2012 @ 7:37pm 
Cool map, the turrets at the end are a nice touch! Really liked it!
Digital May 12, 2012 @ 5:15pm 
I liked it. Good stuff!
Faceless Visage) May 11, 2012 @ 10:33am 
This map is AWESOME.
NegatioN  [author] May 10, 2012 @ 4:26pm 
Thanks. Fixed the gel-thingy and glass-panel :)
Lieutenant Doge May 10, 2012 @ 4:06pm 
Thats a pretty nice redesign. I don't know if its intentional but you can jump over the glass if you put a portal up above where the turret was and jump down through it and bounce up on the gel.
NegatioN  [author] May 10, 2012 @ 3:54pm 
I'll see what i can do about that glass window to protect from the first turret once i revise it again. (as i'm sure i'll have to xD)
Lieutenant Doge May 10, 2012 @ 3:53pm 
Wow now I see that, I'm downloading the new file right now.
NegatioN  [author] May 10, 2012 @ 3:50pm 
Wow thanks! I've just been in the process of updating the file though, so you might need to replay it.... for science. :P
Lieutenant Doge May 10, 2012 @ 3:46pm 
Nice idea, maybe add some glass so the player can see the first turret before it starts shooting at them. The first flipper on the top can be broken by getting blue gel on the ceiling in front of it. Spreading the gel to jump up to the top area is pretty tricky, idealy the gel should be able to be spread right up to the wall to make the jump easier. Water(cleansing gel) should be present to fix getting gel on areas and cubes that it is not meant to be on. I'm still playing through and I'll comment again if I think of other improvements.