43 ratings
Laser-Cube Conundrum
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9.539 MB
May 9, 2012 @ 1:03pm
May 10, 2012 @ 1:10pm
Description
A very large chamber of higher difficulty, incorporating many rooms and different test styles. Be patient, save often, and have fun.
8 Comments
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Zapperlott Jul 7, 2012 @ 10:18am 
Great chamber! Twisted and a bit confusing but very awesome!! In the room with the two turrets i didn´t know how to use the cube button/laser emitter, so i got the laser from outside..
Eedo Baba  [author] May 11, 2012 @ 4:56pm 
@Ulys
There seems to be a compiling glitch where a large number of the connection lines aren't present in the final map. I've sent my issue to Valve, but for now there's not much I can do about it.
Ulys May 11, 2012 @ 12:08pm 
Good map, I had fun solving the puzzles. Connection lines between objects would be great though
SkipSandwich May 9, 2012 @ 9:20pm 
Excellent chamber. It lags a bit because of how much stuff there is, but that could just be my machine.
Smoley May 9, 2012 @ 7:51pm 
I enjoyed this map! Took some time, but the Eureka moments were satisfying. Thank you for the chamber Eedo! :)
Goose May 9, 2012 @ 5:57pm 
Awesome level. Took me a while, but I got through. Definitely the best custom map I've played so far!
Eedo Baba  [author] May 9, 2012 @ 4:04pm 
@the_composer
Thanks for the feedback. I went ahead and streamlined the indicators to make them more easy to follow, at least on the major objects. The trouble with that is that the indicators aren't directly editable in the creator.
the_composer May 9, 2012 @ 3:29pm 
Really cool design, but the lack of indicator lights or symbols to show what triggers what makes it incredibly difficult to figure out what's going on. When I step on a button, I shouldn't have to scan the entire room to see what changed. It's really hard to think about the puzzles when you have to keep track of all the object interactions yourself.