236 ratings
Sp_custom (map 1/2)
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21.775 MB
May 9, 2012 @ 12:56pm
Jul 7, 2012 @ 3:35pm
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In 1 collection by Seji-Evan
Sp_custom 01,02
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Description
This is my second attempt to make a map. Well, I'm not very creative with names so ... I called just "sp_custom." I hope you enjoy, and please, leave your feedback and or suggestions.

Map (2/2) http://steamcommunity.com/sharedfiles/filedetails/?id=68653275

19 Comments
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Bowsakirby Mar 16 @ 6:14pm 
Excursion funnel part would have been better with "portal helpers" (knew what to do, but there was too many portal angle factors to consider), but loved the rest of the map! :D
Unowninator Jan 2 @ 11:37am 
Trapped myself in the room w/ the laser & cube. Somehow the cube got offtrack so now I'm trapped between 2 doors with no way to open them.
Bayram Oct 1, 2013 @ 10:01am 
I just love your large, rambling Hammer maps. In this one, I found theplacement of the reflection cube in the excursion funnel so as to raise the walkway across the gooto be a bit sensitive and frustrating. I enjoyedsmashing the glass with the chair.
rob Apr 29, 2013 @ 1:50pm 
Great fun but very tricky getting through the two doors in the middle.
GRIMGOR Mar 10, 2013 @ 12:29am 
Great map I love the first part
Seji-Evan  [author] Mar 6, 2013 @ 9:55am 
!!!100 SUBSCRIBERS!!! =D Thanks for all of you guys who are enjoying my work.
Seji-Evan  [author] Jul 7, 2012 @ 5:02pm 
You can type "kill" in the console, then you will return to the first checkpoint =).. i'm working in a way to fix this without breaking the puzzle.
thiagopeixoto16 Jul 7, 2012 @ 4:43pm 
O got stuck between the two doors... Do I have to restart the level? I tried to kill myself with no success... :-(
Seji-Evan  [author] Jul 7, 2012 @ 3:42pm 
I've added more time to solve the puzzles, and consequently also made the map recompilation =).
Le Petit Mort Jul 7, 2012 @ 1:35pm 
Pros:
• Concise puzzles;
• Good use of campaign assets;
• Good use of GLaDOS soundclips;

Cons:
• While reasonable, the reaction-based solution may not appeal to some;
• GLaDOS samples are, by nature, reused, breaking narrative;
• 'Black' glitch; map requires recompiling;