Portal 2

Portal 2

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The Companion - Ep. 1: Dried Out Excitement

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The Companion - Ep. 1: Dried Out Excitement

In 1 collection by Alpha00Zero
The Companion
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You are happy to have found a nice friend that shares the same desire of freedom as you do.

As you walk in the room, you new friend tells you to release him as fast as you can. He's really excited to be able to jump around again.

As you release him, you realize that the back of the room is completly flooded! But your friend doesn't hear you as he is too happy to be free once more!

If you do not act fast, your newly found friend will be dinner for the unexistent fishes!

PS: The huge button near the exit is an Emergency Tractor Beam Activator. In case your cubic friend doesn't land on the Weighted Megawatt Exit Unlock Button at the end of its course, use it to help him help you!
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Alpha00Zero  [author] May 19, 2012 @ 11:36am 
Just think of the Prologue as a test map, getting confortable in the Editor. I plan on making the next ones more interactive between the Cube and the player. Less button pushing more portal placing. The next one as the same entrance, which might also be the last one. Thanks for the feedback.
FutureGameDev May 18, 2012 @ 6:33am 
Dude, did you really just use the same map twice? My companion cube may like to see me when I enter the room, but it kinda loses something when it's the same room redesigned.