Portal 2

Portal 2

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May 9, 2012 @ 9:27am
May 11, 2012 @ 11:11am
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A deceptively simple puzzle involving lasers and funnel polarity. Or something like that. #reddit
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mechtakendall Jul 22, 2012 @ 11:12am 
Nice map, unique mechanic. I solved this simply, I got the one laser cube to use the reverse catcher, put the other laser cube underneath the laser mid room, so that it would intercept and fire on the reverse catcher as it went up, causing it to oscalate. I removed the reflection cube on the ledge so that it wasn't now activating the catcher. Never used the weighted cube. Difficulty 4/10 Design 6/10
Mr Beans Jun 28, 2012 @ 2:27pm 
wow nice map. took me some time to work out but bloody good still I would like it very much if you coule try one or two of my maps XD My maps
jeff  [author] May 17, 2012 @ 12:52pm 
Place the remaining regular cube underneath the point where the two lasers cross, and pull it up with the funnel. When the cube blocks both lasers, the funnel reverses and the cube moves back down again, unblocking the lasers. This causes the funnel to reverse again, and so on (this is where the name comes from), keeping the cube floating near the laser.
Walk to the exit and cross the light wall while it's down.

I'd like to say the alternate solutions were intended when I made the map, but they weren't really (other than one). I'm going to keep them, though, as none of them are so trivial as to make the chamber pointless.

Thanks for the feedback. I'll work on the F4Fs soon.
jeff  [author] May 17, 2012 @ 12:52pm 
Intended Solution (spoilers, of course):

Use one reflection cube to send the laser on the top ledge across to the ledge on the exit side.
Hit the faithplate, then, in mid-flight, shoot a portal on the ground of the ledge on the exit side. Then shoot the other portal and go through it, bringing a reflection cube with you. (alternatively, use the funnel to get here)
Send the laser back into the laser catcher.

(continued in next post due to 1k character limit)
Jawful May 17, 2012 @ 8:43am 
Nice map, I must say. Simple but fun, which is something that a lot of map editors don't seem to grasp. They should be FUN! But yes, I solved it without the need of the reverse tractor beam. Honestly though, having multiple solutions is a great thing so people can look over the comments and realise "Ohhhh, you can do it THAT way too!" Thumbs up. #F4F
RealLifePudding May 17, 2012 @ 3:46am 
i solved this with normal cube dropping into the funnel and then fizzled to death. with this it periodically blocked the laser to give me a fractio of a second to get to the exit. i think this map is good, and it gives you multiple solution. would like to know the actual solution. #F4F
Shadow of Avalar May 16, 2012 @ 10:19am 
Nice map, took a bit of thinking but I manged to do it with only one laser cube. There must be a number of ways to solve this map. It looked very nice, and was easy to get around,
and it was fun & not frustrating! Good job.
n00bie May 16, 2012 @ 9:01am 
Sweet map. I beat it by letting a cube get pushed against the ceiling by the tractor beam above the laser, placed another portal on the floor and let the cube drop interrupting the laser periodically and ran for the exit.
jeff  [author] May 15, 2012 @ 12:39am 
Send me your solution and I'll tell you.
Winter_5 May 14, 2012 @ 3:56pm 
Great job. It took me some time to figure it out but it didn't get frustrating because you created a very controlled, easy to navigate enviroment. I solved the test using only 2 cubes. Is the third one there for easier, alternative solution?