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Vertigo
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Description
Descend deep into the chamber and return with the companion cube.
387 Comments
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Ricardo Apr 16 @ 9:14am 
Nice ! you have to keep your loved cube with you, sometimes you let him but you have to go back , it's tour loved cube !

Excellent, il faut pour ouvrir la porte finale emmener son cube bien aimé partout et de temsp en temps le laisser derrière soit pour mieux le retrouver ensuite. Ah l'amour !
mike_papa Mar 11 @ 2:45pm 
I loved this map! I don't care if a map is hard or easy, just so it captivates me and I have fun! Great Work!
アンチセックス Jan 17 @ 9:52am 
There was extra buttons rooms and stuff, btw this was too easy ( i hate easy chambers)
if you want i can take a video and show you extra stuff.
Jr Gamer Dec 21, 2013 @ 3:19pm 
This is a HUGE map.
PsychoBR Nov 8, 2013 @ 5:12am 
Awesome puzzle. Very funny. Thanks.
I recorded my gameplay (valve DEM file format):Download[dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
psn_markm1978 Nov 2, 2013 @ 3:58am 
Also, I just finished my third map today! I'm looking for honest feedback on each of the three I've developed so far. They are designed to be fun, investigative maps. Typically, no antlines or signs to aide in what controls what, you observe and move forward. They aren't too hard.

iX's First Map: http://steamcommunity.com/sharedfiles/filedetails/?id=190119837
iX's Tunnel Vision: http://steamcommunity.com/sharedfiles/filedetails/?id=190453846
iX's More Than Meets The Eye: http://steamcommunity.com/sharedfiles/filedetails/?id=191319956
psn_markm1978 Nov 1, 2013 @ 12:28am 
Way, way too easy. You shouldn't have made the shortcuts back to get your cube if you should neglect it, or forget to leave a portal by it. Neat looking level, but no challenge.
gotredonyou Sep 28, 2013 @ 6:48am 
Interesting test. Well done.
Jr Gamer Aug 12, 2013 @ 8:07am 
Can you add BEEMOD how it goes in this test?
Foshar Jun 27, 2013 @ 8:45pm 
Loved how many rooms this one had. Good work