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Three puzzles to get to the end. Shouldn't be too difficult but it's a bit more challenging than my last puzzle. #reddit
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Devin  [author] May 17, 2012 @ 4:16pm 
It turned on the gel
kamggg May 17, 2012 @ 6:22am 
I also lost the cube up the elevator shaft my first time, so got stuck down there. Why did we have to go down there anyway? If the button enabled something else that let me through it wasn't obvious enough IMO. I like the funnel puzzle though.
Matchu May 16, 2012 @ 8:37am 
Cool :) I think the other comments hit my main notes, so I'll just say, good work :D
N6JLV May 12, 2012 @ 10:40pm 
I like the uses of Gels and the gravity fields, may i suggest removing the unneeded blue gel and water though? other than that 5/5 man
Tuff McAwesome May 11, 2012 @ 5:49pm 
Nicely done, and I also noticed no need for the blue gell, but it was fun trying to hit the turret with the bouncy cube, so I understand why you put it in. Keep up the good work!
T May 10, 2012 @ 11:12pm 
I don't see the point of the blue gel. I guess you wanted us to randomly bounce the cube around until it hit the turret? But you don't need to, you can just grab the box and crawl to the turret using the cube as a shield. Also it's possible to lose the cube, the first time I tried the chamber I painted mine blue and dropped it, and it bounced up the elevator. I had to restart the level because the probability of it ever coming back down when that happens is ridiculously slim, it probably destroyed itself in the water or the fizzler. You should make a cube dispensor so we can destroy the cube if we lose it and get a new one.
Eagleshadow May 10, 2012 @ 5:35pm 
Some things could have been better but I liked it. The room in the bottom was kinda pointless, but it was kinda amusing in the same time discovering how pointless it was. The part where orange gell falls on the floor, it's unclear if the floor there is portalable or not, until you try, so that was a bit confusing. So those are the things I think could have been a bit better, but overall I liked it!