130 ratings

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Looks fairly simple, but you need to think outside the box if you wish to complete this chamber.

Note: Designed for people with an above average IQ
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bobdugan_2000 May 24 @ 2:35pm 
Hated the Ninja part to get the cube over the liquid acid stff (took me probably 30 tries - I'm horrible at it). Loved the puzzle after that. Great job!
Gig  [author] Dec 22, 2013 @ 11:50am 
Thanks! Glad to see people enjoying my chambers ^.^
ken.roberts Dec 22, 2013 @ 5:02am 
So cool - a ninja move that required precise timing, spinning, shooting . . . all in one quick sequence. That by itself was incredible. But THEN. THEN !!!!!!!!!!!!!!!!!!!!! A full week of brain-smashing attempt after attempt . . . pencils and paper to draw it out . . . long bouts of thinking while sitting out on the porch . . . all this before I finally solved it. The solution is so damn tricky ! !
Special Agent Dale Cooper Jul 16, 2013 @ 10:05am 
This was great. I solved the first part pretty quickly but then it took me ages to figure out how to get both cubes and the laser into the entrance room. Pretty clever. Another perfect chamber from you. Thank you :)
kimist108 Jun 30, 2013 @ 8:35am 
A little ninja skill and enough momentum to get second cube without winding up in the goo. Also, thinking is required.
Bensenhaver Jun 25, 2013 @ 11:37am 
And I thought that the test chamber would be solved once I had the cube... Got the cube like five months ago then for months had the sensation that I was one cube short! Took me ages! Finally! Great challenge!
kavalarika May 27, 2013 @ 5:14am 
"a bit frustrated by the agility this chamber requires to proceed" "extremely difficult map"
Where is the required agility??? Instead i think it's a very well designed map, not difficult but smart, with many moments of good thinking. Thanks
Josh Apr 20, 2013 @ 11:37pm 
>Makes an extremely difficult map. Does not provide solution. Unsubscribed.
AgentFire Mar 31, 2013 @ 9:30am 
Solved it, though was a bit frustrated by the agility this chamber requires to proceed. I can provide that agility, but that was suprisingly high. Not that high though like in my last three sweet chambers which you yet not solved.
Sloi Jan 5, 2013 @ 1:51pm 
I saved myself some time and frustration by leaving one cube in "limbo", moving to the platform and then sending said cube on a collision course with the other.

Not the intended solution, but I give myself brownie points for execution. :-)

Nice map, Gig.