The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

3430 ratings
Towns and Villages Enhanced: Villages
File Size
0.546 MB
May 7, 2012 @ 3:00pm
Jul 2, 2012 @ 3:42pm
8 Change Notes ( view )

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Towns and Villages Enhanced: Villages

This is a mod that adds new levels of detail to the towns and villages around Skyrim, Immersing you in stunning scenery, and adding functionality to the rather boring and useless villages. This is to compliment my other mod, --------------------------------------------------------------------------------------------------------------which will change city exteriors (Currently only Whiterun, check it out at

Follow me on twitter for News on my upcoming Mod, The Rocky Isles (It's pretty massive! :D)!/AplestormyMods

Shors Stone is Done! Check it out! Pics are up! :]

Towns Changed:

Rorikstead - Done: Now looks much better, a shrine of Talos was added along with a statue, and a mill. Many foliage items and rocks have been placed, along with new light sources around the city (Shown in pictures!) CHICKENS! And a cow...

Riverwood - Will probably leave this place alone :(

Dragon Bridge - Done: A heck of a lot more detail, guards, buildings, rocks, trees, shrubs, flowers, effects, animals, archatecture, lighting etc. This is probably the most "Rescource Heavy Town." Many more light sources have been added, as the town seemed quite dull and dark (Especially after the Pines....) There are also more guards, and checkpoints, to make it seem more like an Imperial Village, which it is.
(You cannot access the building at the moment, It's on the cliff edge near the bridge, some new NPC's will be coming to Live inside it, and maybe even a quest) Secret Chest ;)

Karthwasten - Done: Many more plants, re-textured the town, added a forge, general enhancement :) Didn't put as many trees, as it didn't really fit Karthwasten very well..

Ivarstead - Done: Looks way better now, new guard towers and guards, tonnes of trees, shrubs, rocks, new bridge, More BlackSmithing tools, including workbench, anvil, grindstone (No forge as of yet) extended the road, added new light sources, etc :D Next up, Dragons Bridge!

Shors Stone - General Enhancement for this tiny village :) Plus a new merchent coming soon... :D Lights are everywhere, as well as forests, shrubs, rocks etc. Also lots of ingrediants usefull for alchemists! Looks much better :)


Some bugs have been found :[ Incompatability with More village Animals (But don't worry, I've added quite a few myself :D) Incompatabilities with Mods that extend villages such as Ivarstead Expanded (Causes CTD) For the most part, you're fine, and the different mods just merge the Cells together. FPS drops of 1-5 Fps are expected, depending on you're PC specifications, due to the increased number of items in rendered cells. I had a maximum drop of 4 Fps in Rorikstead with a Phenom II X4 965 and 560ti. Recommended Mods: I recommend the Sexy Towns mod (Seen in the pic) for best results with mine, any lighting mod (Im using the RNB Pure Mod) or foliage mod will greatly benefit too. NOT COMPATIBLE WITH LANTERNS MOD! As I have added many myself. ----------------------------------------------------------------------------------------------------------------------- Please comment, rate and favourite! :) And report any bugs found in the comment section below! I read every post :D On the Nexus too: ============================================================ NOTICE: This mod is being deleted soon, I will be slowly replacing "Whiterun Exterior Enhanced" and "TAVE Villages" The reason for this is various errors and crashes both mods are causing. They will be replaced with much more game friendly versions, that should keep the same style, and apply more advanced modding techniques. Look out for them soon.
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Timesplitter Jul 13 @ 5:31pm 
This mod has been included in "THE ULTIMNATE LORE FRIENDLY SKYRIM MODS COLLECTION", updated 07/13/2016. Thank you for your wonderful addition to this collection. Please check it out at
sankhara_tk Jul 2 @ 1:21am 
Looks nice, thanks !!
Sith Olus Jun 24 @ 4:58am 
Hey, btw i love your collection of the towns and villages enhanced, i just wanted to know if you have any intention of converting them into the Special Edition when it releases ?
Sam Jun 11 @ 1:40am 
There is Riverwood inside ?
[8th] Morgan Freeman May 16 @ 5:02pm 
This mod is stupid. Don't download it. All it does is add trees, which wouldn't even be in the middle of a village. The whole point of a village is to be a clearing out of the woods, chopping them down for resources. These trees also cause undue lag and glitches
fayceless May 11 @ 10:17am 
Rorikstead now looks like it's been transplanted from The Rift. It's a town on the PLAINS of Skyrim. Now it feels completely out of place, not an improvement at all, sorry.
Moonshadow Apr 7 @ 10:05am 
First of all: thank you for this awesome mod, I'm using it (and the related ones) for years now and don't regret having them installed :)
Something odd happened in Shor's Stone today and I wondered if it's related to the mod:
I have a custom follower which acts like any other follower (no extras), and everytime I went by Filnjar's house, he just went in. It's even locked at daytime, but my follower entered it as if it's his own.. lol
He didn't come out anymore, so I picked the lock and checked it out. He was in stealth in there like I was, and when I clicked on him, he just tells me that "I'm not supposed to be in here" (although HE entered it first lol).
He followed when I left the house but re-entered it as soon as I got closer again.
I just wanted to ask (not complain^^) if it's related to the mod, or if anyone else has encountered this bug. This has never happened to me before, but followers tend to have issues with modified spots in the game.
krull0606 Mar 30 @ 3:36pm 
your a the MASTER MAN.
krull0606 Mar 30 @ 3:36pm 
nice job man, thumbs up for you.
trev.nichols31290 Feb 28 @ 3:15pm 
this entire set of mods are some of my favorites, all the details! it's not just a flat of land with houses, Skyrim cities and villages actually look like they've been there for many years,