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IceBreaker's Improved Reverb
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Category: Audio
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0.040 MB
May 7, 2012 @ 10:37am
May 11, 2012 @ 10:54pm
2 change notes ( view )
Description
Reverberation will give sounds the effect of being heard in a certain environment (in a stone room, in a metal tunnel, in a large field, ect).

This effect is used very subtly in Skyrim, so this mod brings it out to play :)

-v0.02 Change log:

*tweaked the reverb settings to be a little weaker. Fixed loud caves and Dwemer annoyances.

--> Nexus page: http://skyrim.nexusmods.com/downloads/file.php?id=16907
53 Comments
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|H|H| Deepblue Jul 28, 2013 @ 8:51am 
Well I dunno...it's not too bad for Markarth.
After all, that city is known for it's cavernous stone halls.
Fierysaint Dec 15, 2012 @ 3:25am 
Downloaded this mod. Great when your in cellless dungeons, caves, ruins etc.! But when you're in civilization (houses, shops etc.) it just sounds odd. Stone or no stone, there should be no echo in fully furnished and celled shops. Please fix that. Its wierding me out. But besides that, great realistic mod!
IceBreaker  [author] Nov 16, 2012 @ 8:18pm 
@Wolfe

It shouldn't, but if it does, just set this mod to load before your sound mods. That should give your sound mods priority.
Wolfe Bane Nov 16, 2012 @ 7:37pm 
I have several sound mods (for example sounds of skyrim - dungeon) for added sounds and spookieness - will this mod interfere?
newtee2 Jul 3, 2012 @ 1:08am 
I love what this mod does. It adds so much more realism and depth to dungeons.
theicedevil May 30, 2012 @ 12:07am 
The reverb is to loud. Might be perfect for people who play using small speakers, but in 5.1 surround sound, it gets to be a little to much, especially when a bard is singing "Ragnar the Red" at the other end of the tavern and the reverb makes it sound like he's right next to you. Sorry to say it, but I had to un-install this one.
Jan Van Lysebettens May 23, 2012 @ 12:57am 
works great.. except for some stone houses where the echoes were too much.
( happened in the house in Stonehills: http://elderscrolls.wikia.com/wiki/Stonehills )
Osmodius May 16, 2012 @ 4:04pm 
Wow this is awesome.
>GҢФک†• May 16, 2012 @ 11:40am 
@ICEbBreaker
Thanks for the answer.
I tried it out this morning, I love it.
IceBreaker  [author] May 16, 2012 @ 12:59am 
I thought i posted earlier... Apparently not so.

@Kotommi
No, this mod doesn't affect stealth ability. However, you may be able to hear NPCs a little better now :)

@>GҢФک†•
Yes. This mod ramps up the echo-ey-ness of interior areas, such as houses and dungeons.

Dungeons will have more tingy echoes, due to being stone.
Houses will have duller echoes, due to being mainly wood.