Stellaris

Stellaris

187 ratings
Sol System Expanded
 
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0.014 MB
May 10, 2016 @ 9:58am
Dec 8, 2016 @ 6:48am
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Sol System Expanded

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Description
This small mod adds a couple of extra bodies to the Sol system:

- Titania, largest moon of Uranus
- Pluto, dwarf planet
- Charon, largest moon of Pluto
- Eris, dwarf planet

There are also some optional starting options:
- with extra moons and trans-Neptunian objects, basically all known objects in our solar system with a mean diameter of at least 1000km should be included
- Planet Nine
- Mars as a desert planet

You need to edit your starting race before starting a new game, and set your starting solar system as one of the new options for this to take effect.

A 25 tile Earth version can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=727593414
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95 Comments
Lion  [author] Dec 8, 2016 @ 6:37am 
@Surfacerunner: Sure, feel free to use it in your mods.
Surfacerunner Dec 5, 2016 @ 8:48am 
Hi, I'd like permission to use your mod in a mod of mine.
elhran Oct 25, 2016 @ 10:28am 
Hans, Lion is the author of this mod...he knows what you mean and how to fix it better than I do, as shown below. Thanks for responding to me, though..very polite. Thanks to you, Lion, for the wonderful mod.
Lion  [author] Oct 25, 2016 @ 8:39am 
The game will take the copy instead of the default one when you start a new game.
Super Hans Oct 24, 2016 @ 11:15pm 
@elhran, I have to make a duplicate of UN of Earth and I can't just overwrite them with Sol Expanded because they are built into the game, which is annoying.
Lion  [author] Oct 24, 2016 @ 6:23am 
@Hans: Best way to do that is to copy the default UNE ingame and change their starting solar system.

So, before starting a new game, select the default United Nations of Earth and click the edit button. Go to "Homeworld - Name & Class", and change the Starting Solar System to the version you like, e.g. Sol System Expanded (Extra Moons & TNOs). Now you have to save it, and click the Back button. Click on the bird icon next to the copy of your United Nations of Earth a couple of times now until the tooltip says Empire Spawning Forced.

Next time you start a new game only your new copy of the AI UNE will spawn, and they'll use your prefered version of Sol.
elhran Oct 23, 2016 @ 8:52pm 
Hans, what do you mean?
Super Hans Oct 23, 2016 @ 8:49pm 
Can you make it so that The United Nations of Earth has the extra celestial bodies? I have to make a duplicate and I'd rather not do that.
elhran Oct 23, 2016 @ 6:30pm 
Still works fine for me....with Heinlien....
BudderyFish Oct 23, 2016 @ 12:20pm 
I don't think this mod needs to be updates, as it only adds a few extra celestial bodies to the game.