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NO HOLDS BILLIARDS
 
 
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Platforms: PC
Languages: English
Players: Multi-player
Posted
Updated
May 14, 2016 @ 9:48am
Jun 7 @ 5:27pm
Description
Here's the skinny

NO HOLDS BILLIARDS is a new spin on a classic parlor game. It answers the question "what happens when you remove the turn taking from pool". By allowing the players to shoot at will, the flow of the game has changed to become a visceral fight to find opportunities and sabotage your opponents plans. From the first scratch, to the sinking of that sweet eight ball, NO HOLDS BILLIARDS is an accessible yet competitive experience perfect for a night in or a find addition to a local gaming event. The game comes loaded with quirky power ups, replay ability, and enough neon to make Las Vegas blush. So quit reading this and give NO HOLDS BILLIARDS A SCRATCH.
The classic rules of 8-ball still apply

The first player to sink the 8-ball wins!
The first player to sink a ball determines each player's ball pattern (stripes or solids).
Sink all balls of your pattern before going for the 8-ball.
No Hold Billiards adds new rules

The balls of the pattern opposite of your own count as your 'lives'.
Knocking your opponent's cue ball into a pocket depletes one of their 'lives' and puts you one ball closer to sinking the 8-ball.
When you lose a life, your cue ball respawns at one of your billiard balls.
Both shooting at your opponent and shooting at billiard balls are valid strategies!
Controls

Aim your shot with the Left Thumbstick.
Press and hold A to charge a shot. Release A to shoot.
Press Start to pause the game.

Requirements
No Holds Billiards was designed to be played with 2 gamepads. For an optimal play experience we recommend using Xbox 360 game pads. Using other types of controllers will require you to play around with the Input Config Window when starting up the game.
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8 Comments
Game Development Championship May 22, 2016 @ 5:59am 
I love it. The idea is great and there are hugely popular games with much worse graphics.

I would like to see you participate in a competition that we’re running, the Game Development World Championship 2016. It's an opportunity to increase your visibility and won't cost you a penny.

You can check it out at www.thegdwc.com .



Good luck with your game.
azirphaeli May 18, 2016 @ 5:03pm 
Gotta vote no because visually it's painful. Concept-wise, it's quality.
vs1toronto May 16, 2016 @ 7:34am 
I agree with Mr Hudson.....more polish less Victorian...good effort though.
deFAULT May 15, 2016 @ 4:22am 
Not bad but like others said "It's really unappealing visually and the screen is hard to read.".
Cihan Furkan 1 May 15, 2016 @ 12:06am 
good grafik
Karl Pilkington May 14, 2016 @ 4:38pm 
I think i played this about 10 years ago on newgrounds. Or ebaums world.
Kestrel Hudson May 14, 2016 @ 3:53pm 
I agree, the idea is neat, but you really need to rework the game's appearance. It's really unappealing visually and the screen is hard to read. I know, it's free and so on. But if you polish it a bit, add some online functionality and make it distinct visually you can place a reasonable price on your game.
Well, that's just my suggestion.
HerpyDerping May 14, 2016 @ 9:58am 
This is actually an interesting concept (and something I've done on a real pool table, kinda). But the graphics just aren't working for me, I don't like the old school/vignette vibe and it all seems a bit basic. With some decent polish on the presentation though, I could get into this.