Arma 3
678 ratings
Data Type: Mod
Mod Type: Mechanics
File Size
54.314 MB
Apr 17, 2016 @ 4:15pm
Jul 9, 2017 @ 3:51pm
54 Change Notes ( view )

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"The most badass mod you've ever used."

Adds various elements of gore to ArmA3 such as blood splatters, blood sprays, blood pooling, bleeding, gibbing, and other misc details.

For Multiplayer: Servers and clients must run the addon.

Q: How do I reduce blood pool flickering?
A: Disable multi-threaded texture loading via the ArmA3 Launcher's advanced parameters.
Popular Discussions View All (7)
Mar 10 @ 8:42am
Bug Reports & Issues
ArmA3 BloodLust Dev
Dec 22, 2017 @ 6:28am
BloodLust Settings Presets
ArmA3 BloodLust Dev
Feb 19 @ 4:04am
Ideas and Feedback
ArmA3 BloodLust Dev
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habkirk? Mar 12 @ 6:48pm 
hey the only way i have found too get rid of the error preNOLD format in object bloodsplatter\models\plane\bloodsplatter_plane.p3d is by having blood lust lite installed but then blood lust dosen't work and it trys too use blood lust lite insteadany help
habkirk? Mar 10 @ 8:41am 
btw i have blood lust and cba 3 enabled
habkirk? Mar 10 @ 8:29am 
hey i need some help i try too luanch arma 3 with blood lust enabled and then it says warning preNOLD format in object bloodsplatter\models\plane\bloodsplatter_plane.p3d as a warning message then closese arma 3
Juice in the Oven Mar 6 @ 10:19am 
This is the best and most anticipated mod for me but unfortunately getting really bad performance drops. If I had any clue about Arma programming I'd fix it
Dagger Mar 6 @ 1:04am 
Hi man, it didn't work.
Here is what I have done.

I've extracted the pbo with Eliteness and edited:
and set
if(_hitValue >= 20) then

then I have edited
and added the line:
call compile preprocessFileLineNumbers "BloodSplatter\Scripts\EventHookExamples\HighDamageVaporization.sqf";

Finally I have created the pbo again using Eliteness and replaced the original.

On game it brings a lot of error messages and the features stop working :(
ArmA3 BloodLust Dev  [author] Mar 5 @ 7:23pm 
@Dagger, thanks! Large caliber impacts do not vaporize by default, but I did write a script (event hook) a long time ago that you can find in the mod's source code, which may still be reusable!
Dagger Mar 2 @ 5:58am 
Hi ArmA3 BloodLust Dev
I love BL and I have been playing it forever. Think I've never told you that before
Anyway, I am having difficulties trying to configure the parameters and make bodies explode/vaporize when they are hit by .50 cal shots.
What should I do please? Your help is greatly appreciated!
Paskuda Mar 2 @ 5:32am 
Disable multi-threaded texture loading via the ArmA3 Launcher's advanced parameters - its not working. Flickering continues
My longest ree ever Mar 1 @ 1:26pm 
Really cool, but i dislike that bodies disintegrate from explosions, can i edit that in the config, where?
talldeathmo™ Feb 27 @ 5:02pm 
can i use this more my new series