Age of Empires II (2013)

Age of Empires II (2013)

62 ratings
Ozhara's Road Pack XII
   
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New Workshop General: Terrain
File Size
Posted
2.007 MB
Apr 15, 2016 @ 7:31am
1 Change Note ( view )

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Ozhara's Road Pack XII

In 1 collection by Ozhara
Ozhara's Road Replacements
13 items
Description
This texture pack contains a twelfth completely new, alternate set of road textures, different from the ones used in all my other texture packs as requested by Martellus.
10 Comments
76561198058865017 Apr 22, 2016 @ 2:39am 
Ozhara, God of Graphics, Lord of the Age of Empiria Realm, Mage of Mercy
Ozhara  [author] Apr 16, 2016 @ 9:58am 
Thanks, great to hear so! :D:

No, it's no problem.
Just give this mod a higher priority in the ingame mod manager. :)
(click the 'steam workshop' button in the main menu)
TauroAdventures Apr 16, 2016 @ 9:30am 
First, I love your mod of textures VIII, I suscribe yesterday and I love soo much the new textures (sorry my english is not very good) and one question is not problem if suscribe a this textures the road?
Jester Apr 16, 2016 @ 6:21am 
OK, i probably just miss read something. thank-you for your reply.
Ozhara  [author] Apr 15, 2016 @ 10:53pm 
@Angmar
Thanks, glad you like them. :)

@liomii
The beach beeing placed around water terrains automatically is a setting in the games dat file where the game content is organized. For now I never did a mod that altered this specific setting.
(And won't in the near future, for they aren't officially supported right now and therefore can only be used with manual maintenance.)

I did mods that replaced the beach terrain with others though - so they will look like no beach is placed while actually the beach is placed but looks like the surrounding terrain. In addition since FE there are alternate water terrains, that don't add beach officially. But they are only present on maps that are designed that way.
Habsburger98 Apr 15, 2016 @ 8:40pm 
Wow this looks great! Amazing job as always!
Jester Apr 15, 2016 @ 3:40pm 
Here is an image of what i mean.

https://www.google.co.uk/search?q=age+of+empires&biw=1920&bih=971&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjuuY2K2JHMAhVHChoKHRqSDaYQ_AUIBigB#tbm=isch&q=age+of+empires+2+river&imgrc=06Fw6NRxRMcy_M%3A

As you see the their is a dirt/sand shore line between the grass and water, naturally. but you made a mod - below - which also has this effect. i can't recall where but heard you had a way of getting rid of it. i may be wrong.
But if there is a way of doing it could you apply it to the mod below. i think it would look nice to have the grass run right to the edge of the waterline, and then perhaps only apply the sand/dirt to the vertical of the shore wall, or mabe a bit of shadow to show the drop off into the water.

Ozhara's Coastline Replacement is the name of the mod. And it looks brilliant http://steamcommunity.com/sharedfiles/filedetails/?id=165444645&searchtext=coastline

Ozhara  [author] Apr 15, 2016 @ 11:11am 
I must admit that I'm not completelly sure of what you speak of...

You mean a replacement for the beach terrain?

The only mod that I could think of is my rock&beach mod, I published after the FE release for the new beach placement options FE provided...
Jester Apr 15, 2016 @ 11:08am 
Thanks, Ozhara could you release a coastal blend please, i have your coastline reskin that looks a bit more cliff like and its awsome but i heard a while ago that you had a mod that removed the rubbish beach texture that spreads inland and seems to take over much of the shallows texture. Thank-you again.