This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Crash Co.
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Apr 6, 2016 @ 1:24pm
Jun 28, 2016 @ 10:34am
Recent Announcements View All (3)
May 2016 Update - New Vehicles and Levels
Linux Build of Beta Demo
Release date: Late 2016

Demolition. Destruction. Chaos. Speed. These words best describe what Crash Co. is all about.

Control over a transport carrying an experimental dark matter weapon has been lost and unfortunately it still remains in motion. Your mission is to prevent a collision (leading to a global catastrophe) by destroying any and everything that can get in its way! If this premise sounds familiar, then you likely played Blast Corps on the Nintendo 64. My goal with Crash Co. is to deliver a re-imagining of this experience while improving on any aspects that I can.

You will accomplish the task at-hand by controlling a variety of vehicles, from bulldozers and helicopters to a variety of mechs. When not clearing the path for the transport, there is a range of mini-games to partake in, including: races, demolition derbys, sidescroller shoot-em-ups, and even running platformers (akin to BIT.TRIP Runner).

* Multiple vehicles ranging from helicopters, to bulldozers, and even Mech’s.
* A wide range of mini-games that are hidden and waiting to be unlocked.
* Simple and responsive arcade-style handling of the vehicles.
* Varied environments and scenarios involving tons of destruction and puzzles.
* That always satisfying feeling of destroying things!

Official site:
Development Blog:

Please feel free to post any question below in the comments section or email me directly at:
< >
megacdman Sep 24 @ 12:56am 
To those complaining about the music, or suggesting the author get the guy behind the Blast Corps soundtrack, for god's sake please DO NOT do that.

Although Blast Corps on N64 is still one of my favourite games on the machine, alongside Silicon valley, and one of my favourite games of all time across various platforms, I found the soundtrack to be its worst aspect. Blast Corps' music was hot garbage.
The N64 game's soundtrack was silly, juvenile, and plain irritating. One of the tracks had farm noises in it. Another was like 1970s porno music. The whole audio profile of that game was just awful, like a small child had put it together. It was embarrassing to play if someone else was in the room and I had to mute it every time.

Blast Corps was great because the premise was unique. The silly music just irritated. I quite like the music in this demo video.

Just leave the music folder easily accessible so people put crap music in there if they can't enjoy the game without it.
RevOcelot Aug 16 @ 3:29pm 
I want to throw my money at this, Besus, and you're not letting me.

Day one
megacdman Jun 27 @ 12:52pm 
Looking forward to this. Keep at it!! :)
Besus  [author] Mar 30 @ 5:22pm 
Thanks Vin! Hope it won't disappoint! :-)
OriginalVin Mar 29 @ 4:13pm 
Was watching Laser Time's Blast Corps 20th anniversary Lets Play video today, and thought to myself, "Wasn't their an indie game trying to be a spiritual successor to Blast corps?". Had to Google this - I have no idea why this slipped my mind, but now that I found Crash Co. again, I definitely don't wanna forget. Clicking Follow and Favorite
The Commander Mar 4 @ 2:49am 
That's fair enough to understand.
Besus  [author] Mar 3 @ 8:49pm 
Believe me, if I could afford Graeme Norgate I would love to have him compose another soundtrack like the one for Blast Corps. Unfortunately I can't, so I'll have to make due with what I can. :-(
The Commander Mar 2 @ 8:15pm 
First mod will be music replacement.
A lot of die hard Blast Corps fans won't be settled with an electric music track.
Besus  [author] Mar 1 @ 7:07am 
No, why would it be dead? It's still in development.
And sorry you feel that way, but I'm not looking to recreate the rather eclectic soundtrack of Blast Corps with this; just the gameplay.
The Commander Feb 21 @ 4:08pm 
Is this dead?
The video for the trailer looks great but the music kills the entire Blast Corps vibe.