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The Once Great Wall
 
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Game Mode: Speed Challenge
Workshop Challenge: CWC2
File Size
Posted
Updated
0.600 MB
Mar 18, 2016 @ 9:06pm
Mar 20, 2016 @ 7:08pm
8 Change Notes ( view )

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The Once Great Wall

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Description
Centuries of war, destruction and neglect have left the Great Wall of China in ruins. A terrible shame for historians, but a great opportunity for thrill seeking metalfaces!

Can you find the two secrets to help get the best time? Hint : You have to search high before you can search low!
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7 Comments
bowerbank Sep 26, 2016 @ 12:38pm 
actualy, the great wall is more of a tan colour.
still a great map tho :D
Logiccc Mar 29, 2016 @ 12:19pm 
Add me <3
jebOx  [developer] Mar 20, 2016 @ 10:09am 
There is no real standard for MH times. We usually picked something close to our own best times, rounded up. I guess a good guide is that you should think it's theoretically possible to get 90% MH time
Muriako  [author] Mar 20, 2016 @ 9:58am 
Thanks Jeb! I'm glad the MH time seems good. I wasn't sure what the "standard" is for how hard it should be since it's technically possible to get a good bit faster than even that with a near perfect run, especially when using the hidden cavern route, but I think in general the current one is a good time.

Looking back I agree that the par was too low as well, after testing it for a bit and trying to run the map with only occasional flip kicks and what not I think the new time is high enough that most runs that "feel" fast should be below or pretty close to par. I think this is better but I'd love to get your input on if I've taken it a bit too far or not, I still find it tricky to get these times down just right. :p
jebOx  [developer] Mar 20, 2016 @ 6:01am 
I think the MH time is good as a carrot. I managed to get it after a lot of tries. I agree that the par time is a bit too low, though... Even if you take the upper path, it's really hard to get par.

Nice map, though!
Muriako  [author] Mar 19, 2016 @ 5:31pm 
@Janeator Hmm, about how far over are you getting? I may've been a bit overzealous with the times because I spent many hours play testing it throughout development and ended up being pretty good at it. It's hard to tell how hard a map really is for others when you know it inside and out! :p
Janeator Mar 19, 2016 @ 5:08pm 
Very nice! However, while I'm not the best at speed challenge, I get slightly over par on good runs, consider some adjustment!