This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

CUBECRAWL
 
 
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Platforms: PC, Mac
Languages: English
Players: Single-player
Posted
Updated
Mar 15, 2016 @ 9:12am
Apr 27, 2016 @ 6:47pm
Recent Announcements View All (2)
Greenlit!
Gameplay Details
Description
Release date: first half 2016
CUBECRAWL is a bite-sized first person dungeon crawler made with voxels!

Descend 9 randomly pieced together dungeon floors—fighting off monsters, collecting weapons and loot, getting lost down dark corridors, teleporting away from danger, unlocking treasure chests, dodging arrow traps, stealing from shopkeepers, and dying...a lot. Hoard only the best loot if you wish to defeat the boss lurking at the end. Should you survive, you may find a new playable hero awaits you in the menu—one adorned with new stats and traits.

Features:
-Random item drops, enemy spawns, and dungeon layouts.
-9 levels across 3 different themes, leading up to a boss encounter.
-Perma-death. Relatively short play sessions. Very replayable.
-5 slot hotbar inventory. You'll have to carefully manage which items you keep and which you leave behind.
-Weapons break after so many uses.
-Poison damage, stunning enemies, teleporting portals, arrow + spike traps, and lootable chests...or are they Mimics!
-Tile-based movement.
-Turn-based OR real-time. That's right—you can choose which mode you'd prefer from the menu. Both modes play quite differently and this dynamic adds more replayability to the game.
-Several playable character 'profiles' that change your starting stats and/or items, some with special abilities/drawbacks.
-Simple controls :)

I'm aiming for an early access release.
Price will most likely be in the realm of $5 or $6.

Note: Supporting VR is something I'd like to do (I have played and tested it in VR—it's awesome)

Follow me on twitter for updates: www.twitter.com/korigame or www.twitter.com/cubecrawl
Visit cubecrawl.tumblr.com for a development blog.
Popular Discussions View All (1)
2
Mar 15, 2016 @ 2:02pm
My Thoughts on Voxels
GalvanizedDreamer(ShadowRunner)
< >
59 Comments
Lucky4449 Apr 20, 2016 @ 10:37am 
looks fun and my steam friends like it.
nullzero Apr 16, 2016 @ 1:09pm 
Sweet! Any chance of linux nlatter in the road? What engine are you using by the way? Cheers ans stay shiny!
TWINSEN Apr 14, 2016 @ 9:22am 
А мне понравилось. Я даже буду ждать когда она выйдет!
turykin_n Mar 31, 2016 @ 3:39pm 
Looks interesting. Voted yes.
If you want you can vote for my game too =)
Good luck!
Korigame  [author] Mar 30, 2016 @ 3:35pm 
Huge influx of supportive and positive comments, thanks so much everyone! The greenlight campaign is going well—also I'm continuing to post .gifs on my twitter page if you want more frequent updates about the game, or if you just want to say hi :)
🔙🔛🔝 Mar 25, 2016 @ 3:40pm 
Goodluck Kori, hope it goes well!
Corvexos Mar 20, 2016 @ 10:06pm 
I like it and it is different from what we usually see in the gaming community. I'm really interested in this game though
Kira Mar 20, 2016 @ 3:16pm 
Looks too much like a minecraft clone. I like how colorful it is though
marymelonhat Mar 20, 2016 @ 2:55am 
want this one
catmelonhat Mar 20, 2016 @ 2:53am 
gimme one this