Space Engineers

Space Engineers

269 ratings
S - SG Walls - DX11 - WIP
 
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Type: Mod
Mod category: Block
File Size
Posted
Updated
151.936 MB
Feb 29, 2016 @ 3:23pm
Mar 5, 2016 @ 6:08am
2 Change Notes ( view )

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S - SG Walls - DX11 - WIP

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Description
S - SG Wall - DX11 - WIP

Still WIP

StarGate walls for underground base

This will be done later:
- build progress models
- some little fix with small doors


Survival ready

DX9 - DX11



My workshop


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116 Comments
Dazzy4571 Jun 6 @ 3:23pm 
I'm not sure if this is just me, the blast doors don't open or close but I can walk right through them.
alienponer Apr 5 @ 12:10pm 
The giant purple or blue squares are due to a missing texture for the light go into your terminal and turn off all sg wall blocks and put spotlights at the end of the hall and that should fix the problem of the purple textures you may need to adjust the settings on the spotlight
Gardiner Jan 28 @ 5:40pm 
same getting a big purple interaction square on every hallway block
Squid Jan 25 @ 4:57pm 
Love these blocks. Building a tunnel into the center of a mountain.
I am having a problem with the lights showing up as a big purple square unless I turn the light color down to dark green. Then it's too dark.
Any fix for this?
awesomeguy101 Jan 24 @ 1:54pm 
Why is there a giant blue square in every hallway?
Sebouse49 Dec 30, 2016 @ 2:44pm 
hello, no work?
Commissioner Alastar Dec 22, 2016 @ 11:26am 
missing texture for light glare
Sebouse49 Dec 21, 2016 @ 8:44am 
This mod does not belong to me! No, do not delete it but the corridor sgc works with the lights, just disable it via the console. I'm french sorry...
dEx0n Dec 20, 2016 @ 12:32pm 
what? sorry i dont understand you...how disable the block? You mean only delete block? Not fix?
Sebouse49 Dec 20, 2016 @ 12:31pm 
Hello, yes, for now, disable the block ...