Creativerse

Creativerse

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World Template Reference
By Lounger, The Creator
A quick reference for past and present world templates, including full maps, terrain information and Reference World details.

These are maps that I know of, do you have something to add? Feel free to post a comment with some kind of proof.
   
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VERSION 1: PRE-R14 UPDATE
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Values that all v1 templates have in common
Radius: 320 Chunks (diameter of 10240 blocks) Sea Level: 80 Base Elevation: 80 Layer Elevations: Corruption:0-25, Lava:25-40, Stalactite:40-62, Fossil:62-80, Surface:80-160

Template: 23d4c8150aed4b1590c6a1420c384f2b
Seed: 1407439313 Created: Somewhere in 2014 (seed is not a date) Height: 10 Chunks (160 blocks) Example World: Break This World 4 by Learguy
Template: 6b87b59bdfc344c89920dc7eb44c5839
Seed: 20140722 Created: Likely at 2014-07-22 Height: 10 Chunks (160 blocks)
Template: cb20140918ac428bae68abb4822dbfda
Seed: 20140917 Created: Likely at 2014-09-17 Height: 15 Chunks (240 blocks)
VERSION 2: R14 UPDATE / RW 1-4
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Values that all v2 templates have in common
Created: March-April 2015 Radius: 320 Chunks (diameter of 10240 blocks) Height: 16 Chunks (256 blocks) Sea Level: 81 Base Elevation: 81 Layer Elevations: Corruption:0-25, Lava:25-40, Stalactite:40-62, Fossil:62-81, Surface:81-224


http://steamcommunity.com/sharedfiles/filedetails/?id=638843597
Template: 69bac762182c4dd69c59a48c3e1e9304
Seed: 1428334680 Example World: German Knights by Lt-Psych[s3.amazonaws.com]


http://steamcommunity.com/sharedfiles/filedetails/?id=638844219
Template: e153099c609f4bb2b5f89e218fcb471e
Seed: 1428334693


http://steamcommunity.com/sharedfiles/filedetails/?id=638845110
Template: 4a4d04caf0d449e3a5a04c0ecfe03957
Seed: 1427903252 Example World: Torchlight 2 by deadwo0d (non-public)[s3.amazonaws.com]


http://steamcommunity.com/sharedfiles/filedetails/?id=638845516
Template: 5dcc93229f004bfe86e2bca3cc60e2d3
Seed: 1428334819
VERSION 3: R29 UPDATE / RW 5-8
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Values that all v3 templates have in common. All except Created are identical to v2 templates.
Created: February 2016 Radius: 320 Chunks (diameter of 10240 blocks) Height: 16 Chunks (256 blocks) Sea Level: 81 Base Elevation: 81 Layer Elevations: Corruption:0-25, Lava:25-40, Stalactite:40-62, Fossil:62-81, Surface:81-224


http://steamcommunity.com/sharedfiles/filedetails/?id=638846412
Template: f8d02b7209a54aa19d2fcca0f58778e4
Seed: 1455209654 Example World: Helios by Capricorn/Patien'[s3.amazonaws.com]


http://steamcommunity.com/sharedfiles/filedetails/?id=638846819
Template: e05d2ad3952a4061931cbe003bc71ec9
Seed: 1456153165 Example World: Point Of Harvest by Playful[s3.amazonaws.com]


http://steamcommunity.com/sharedfiles/filedetails/?id=638847191
Template: 6b7f11478cb54a1896ef30352af168ef
Seed: 1455721862


http://steamcommunity.com/sharedfiles/filedetails/?id=638847668
Template: 5c659bff855243f2bc26c9d82b8ca073
Seed: 1455633510 Example World: Ironhold by Playful[s3.amazonaws.com]
CREDITS
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  • Playful: Map images, and the rest of the game of course
  • Twizel: Defining references for the templates and putting them together in one post

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28 Comments
Skleedle Feb 28 @ 5:48pm 
Guide to the Other 10K Worlds (not RW1-8)
In the template selection pages, there are 6 10K worlds that are not on the "main sequence":
RW9?, RW10?, RW? 10K-[1-4]. I have surveyed them all fairly thoroughly, and here's what i take for the important info:

All of them have every biome: all required materials are available, and all mobs, treasures and NPCs spawn.

All of them have caves of various depth open to the surface, including places where it's possible to go from the surface to Corruption without digging, though some require too long in Lava to get to corruption without food or potions.

All of them have all mineral nodes where they belong.

Only RW?10K-3 has Mega-Elders. (i found 2, one melded onto a Mega-Wildwood)

All but RW? 10K-2 and -4 have mega-Wildwoods, with vines where they belong.

All of them have noticeably more Tourmaline and Magnetite than RW5-8.
Lounger, The Creator  [author] Nov 30, 2019 @ 5:07pm 
Yes. Ore nodes are also fixed.
I haven't seen a map of them, but I don't think there's any need for that because they seem to be scattered pretty evenly all over the maps.
Example: https://steamcommunity.com/sharedfiles/filedetails/?id=719708080
tarnakk4 Nov 30, 2019 @ 3:42am 
Question about this: I follow that the worlds are not actually random - but does that go for ore nodes as well? And if so, is there a coordinate map of the best mining sites on these maps?
Jrlc66 May 23, 2018 @ 8:27pm 
on keybroad U
Jrlc66 May 23, 2018 @ 8:26pm 
can you add the u as the under grownd map grid
Basan™ Mar 7, 2018 @ 11:37am 
Now I'm finally understanding why there are some other players that can easily find ways through different worlds. I knew that there were 4 map templates, but having those mapped thoroughly... exquisite job from your behalf (and others assisting ofc). ;D
Fritz_Schmitz Jan 28, 2018 @ 9:48pm 
Thank you "The Creator" and others involved into this guide. :broflex::genki::rockon:
The Cat Who Watches Aug 8, 2017 @ 10:31am 
tnx
Lounger, The Creator  [author] Aug 3, 2017 @ 1:28pm