rFactor 2

rFactor 2

62 ratings
wedgeHUD
 
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2.810 MB
Feb 23, 2016 @ 5:19pm
Apr 26, 2016 @ 3:58pm
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Description
A modern HUD for rFactor 2, with 5 variations!

Changelog 1.4 - 4/26/2016
- Added two more variations of the HUD: side and minimal;
-- side version: tachometer located on the right side, merged with fuel gauge, and infos on the side of the rear mirror;
-- minimal version: very minimal information for those who want to use the HUD with the car dash, or along with an external plugin;

Screenshots showing the different versions updated.

As always, comments and critiques are more than welcome.

Thank you for your support!
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47 Comments
Rocco Supersconosciuto May 31 @ 8:19am 
why i can't see drs?
Playseatracer May 21 @ 7:47am 
@wedge ok thanks i'll have to deal with it
wedge  [author] May 20 @ 9:48pm 
Unfortunately you can't move hud elements around. It's a limitation from rFactor 2.
Playseatracer May 20 @ 1:48pm 
@wedge i'm driving in VR is it posible to move some of the info so i can place it where i wanted ?
Wiggin ✿ May 19 @ 7:34pm 
So how exactly do I move the hud around ? I want to move the spedo to the bottom and pressing Ctrl + E doesn't seem to do anything. Thanks for the help.
[VSR] lensdu May 7 @ 10:29am 
This hud looks a lot better than the stuff the game has included. You can press left control+e to be able to move, enable and disable parts of the hud, Im happy with it. Thanks!
S1ege May 6 @ 5:07am 
Nice HUD, but how can I display the odometer?
Ronaldoz May 3 @ 3:13pm 
What I like btw, I a version with laptime and position only:) So the ones left and right at the mirror version.
Ronaldoz May 3 @ 3:11pm 
It works! I just had to enagle heads up display at settings I guess
Ronaldoz May 3 @ 7:05am 
Hi, I'm @ DX11 Beta. I see the orange light only popping up sometimes (Yellow flag situation?). But I don't see any other widgets. Do I need to activate something? I used the HUD selector in the main menu.